





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Items Vault 1.5.0Donators/Buyers bonus! Mex's Start in Last Hope 1.5.0Changes your starting zone to Last Hope. Possessor Bonus Class 1.5.4Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!Forbidden Cults 1.5.9Official Expansion! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Horror |
| Class | Eldritch |
| Level / Exp | 40 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 48 (base 48) |
| Dexterity | 12 (base 12) |
| Constitution | 21 (base 12) |
| Magic | 77 (base 60) |
| Willpower | 11 (base 10) |
| Cunning | 14 (base 10) |
Resources
| Life | 67/783 |
| Hate | 100/100 |
| Equilibrium | 2055 |
| Vim | 222/226 |
| Healing Factor | 0.18638743455497 |
| Regeneration | 0.18638743455497 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +11.09386761032% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 83 |
| Accuracy | 61 |
| Crit Chance | 6% |
| APR | 5 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 38 |
| Accuracy | 61 |
| Crit Chance | 8% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 75 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 17 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Blight | -9% |
| Lightning | -57% |
| Darkness | -48% |
| All | -60% |
Offense: Damage Penetration
| Blight | +25% |
| Lightning | +30% |
| Arcane | +10% |
Defense: Base
| Armour (hardiness) | 28.551211628464 (74.117647058824%) |
| Defense | 8 |
| Ranged Defense | 8 |
| Fatigue | 12 |
| Physical Save | 37 |
| Spell Save | 32 |
| Mental Save | 29 |
Defense: Resistances
| Acid | +100%(100%) |
| Nature | 58%(100%) |
| Darkness | 26%(100%) |
| Blight | +100%(100%) |
| Cold | 25%(100%) |
| Fire | -17%(100%) |
| All | 19%(100%) |
Defense: Immunities
| Pinning Resistance | 20% |
| Confusion Resistance | 41% |
| Stun Resistance | 100% |
| Silence Resistance | 54% |
| Blind Resistance | 100% |
Inscriptions (2/2)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 475 life over 5 turns. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 141 and cleanse 1 wound and 1 poison effect. Its effects scale with your Strength stat. |
Class Talents
| Corruption / Scourge | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Reaving combat | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Corruption / Rot | 0.80 |
| 5/5 |
| 1/5 |
| 4/5 |
| 1/5 |
| Corruption / Plague | 1.00 |
| 3/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 0/5 |
| 4/5 |
| 5/5 |
| 0/5 |
Effects
| talent | Infestation |
| talent | Worm that Walks Link |
| beneficial effect | Linked to their horror ally gaining 19% all damage resistance. Shared Insanity |
| beneficial effect | The target is in a magical frenzy, improving spellpower by 4. Bloodlust |
| beneficial effect | The target is recovering 18 life each turn. Recovery |
| detrimental effect | The target is poisoned, taking 54.86 nature damage per turn and decreasing all heals received by 40%. Insidious Poison |
| detrimental effect | Terrified of the horror duo attacking them reducing defense and spell save by 48. Terrible Sight |
Quests
Equipment
| Tool | Boltblood the yew totem of thorny skin [power 36] (20 cooldown)Infused by nature 2.00 Encumbrance. [Random Unique] Type: charm / totem ; tier 3 When wielded/worn: Changes stats: +1 Wil Changes resistances penetration: +20% lightning Talents cooldown: Invoke Tentacle (+5 turn) Rushing Claws (-2 turns) Talents granted: +1 Invoke Tentacle +4 Rushing Claws Mindpower: +4 (+3 eff.) Mental crit. chance: +1% It can be used to harden the skin for 7 turns increasing armour by 36 and armour hardiness by 50%, putting all charms on cooldown for 20 turns. Natural totems are made by powerful wilders to store nature power. |
| On fingers | pixie&Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Effects on melee hit: * 13% chance to blind Damage (Melee): 20 light Effects on ranged hit: * 14% chance to blind Damage (Ranged): 23 light Changes stats: +4 Cun / +2 Mag Spellpower: +6 (+2 eff.) Rings can have magical properties. |
| On fingers | steel ring &039;Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Mag Changes resistances penetration: +10% arcane Changes damage: +21% blight Mental save: +6 (+3 eff.) Confusion immunity: +21% Spellpower: +8 (+2 eff.) Rings can have magical properties. |
| On fingers | ShadowfearPowered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Effects on melee hit: * 30% chance to daze at end of turn Changes stats: +4 Con / +6 Mag Changes resistances: +9% darkness Changes resistances penetration: +10% lightning Changes damage: +12% darkness / +3% lightning Spell save: +27 (+11 eff.) Silence immunity: +34% Mana each turn: +0.28 Maximum stamina: +34.00 Rings can have magical properties. |
| On fingers | Velunne the CorpseworthCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Effects on melee hit: * Slows global speed by 30% * 30% chance to inflict 15% damage reduction Damage when hit (Melee): 4 darkness / 4 nature Changes resistances: +9% nature Physical save: +7 (+3 eff.) Spell save: +7 (+3 eff.) Mental save: +7 (+4 eff.) Rings can have magical properties. |
| Around waist | rough leather belt &039;Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% fire / +7% cold Changes resistances penetration: +5% blight Changes damage: +24% blight Spellpower: +8 (+2 eff.) Damage Shield penetration: +20% A belt that goes around your waist. |
| Main armor | Revenant (8 def, 20 armour)Requires: - Strength 28 - Talent Heavy Armour Training (level 3) Powered by arcane forces Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +8 (+8 eff.) Fatigue: +12% Changes stats: +5 Mag / +5 Con Physical save: +12 (+5 eff.) Spell save: +12 (+6 eff.) Mental save: +12 (+6 eff.) Silence immunity: +20% Confusion immunity: +20% Pinning immunity: +20% Stun/Freeze immunity: +20% Status resistances shift over time to match the statuses you are being hit by. The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge. |
| In off hand | Brenodur the stralite waraxe (30-42 power, 5 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 30.0 - 42.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Crit. chance: +6.5% Attack speed: 100% On weapon hit: * 40% chance to cause random gloom * 40% chance to corrode armour by 30% Burst (radius 1) on hit: +24 acid / +15 fire / +12 mind When wielded/worn: Damage when hit (Melee): 4 mind Changes resistances: +12% acid One-handed war axes. |
| In main hand | Ulisus (45-63 power, 5 apr)Requires: - Strength 35 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 45.0 - 63.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * 40% chance to disease Damage (Melee): +12 blight Burst (radius 1) on hit: +12 blight When wielded/worn: Changes resistances penetration: +20% blight Changes damage: +6% blight Sharp, long, and deadly. |
Inventory
copper ring0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings can have magical properties. |
marksman&Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +8 (+2 eff.) Changes stats: +4 Dex Changes resistances: +11% blight Changes damage: +11% blight Rings can have magical properties. |
painweaver&Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +9 (+2 eff.) Armour penetration: +8 Physical power: +7 (+3 eff.) Defense: +7 (+7 eff.) Changes damage: +5% all Spellpower: +8 (+2 eff.) Mindpower: +6 (+4 eff.) It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 115% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings can have magical properties. |
titan&Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +8 (+2 eff.) Armour penetration: +8 Defense: +9 (+9 eff.) Changes stats: +2 Con Physical save: +4 (+2 eff.) It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 115% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings can have magical properties. |
Blackvortex the steel longsword (28.5-39.9 power, 3 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / longsword ; tier 2 Base power: 28.5 - 39.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 20% chance to inflict 15% damage reduction When wielded/worn: Accuracy: +5 (+1 eff.) Defense: +6 (+6 eff.) Changes resistances: +3% light / +6% fire Disarm immunity: +23% Sharp, long, and deadly. |
Turolin the Smearire (20-28 power, 3 apr)Requires: - Strength 16 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 2 Base power: 20.0 - 28.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * Slows global speed by 40% Burst (radius 1) on hit: +4 nature When wielded/worn: Changes resistances: +12% nature Changes resistances penetration: +5% nature Changes damage: +6% darkness Sharp, long, and deadly. |
hateful dwarven-steel longsword of erosion (22.5-31.5 power, 4 apr)Requires: - Strength 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 22.5 - 31.5 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% Damage (Melee): +11 temporal / +5 darkness / +8 nature Damage against: +5% Living Sharp, long, and deadly. |
Noonborn the iron mace (13.5-18.9 power, 2 apr)Requires: - Strength 11 Infused by nature 3.00 Encumbrance. Type: weapon / mace ; tier 1 Base power: 13.5 - 18.9 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% Damage (Melee): +12 insidious poison When wielded/worn: Effects on melee hit: * 30% chance to blind * 30% chance to corrode armour by 30% Changes resistances: +3% light Changes resistances penetration: +15% acid Changes damage: +6% light Blunt and deadly. |
Elynne the steel waraxe (12-16.8 power, 3 apr)Requires: - Strength 16 Infused by nature 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 12.0 - 16.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 40% chance to cause random gloom Damage (Melee): +8 temporal / +7 nature / +12 mind When wielded/worn: Changes stats: +7 Mag Changes resistances penetration: +25% mind One-handed war axes. |
iron waraxe (12-16.8 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 12.0 - 16.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% One-handed war axes. |
iron waraxe (12-16.8 power, 2 apr)Requires: - Strength 11 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 12.0 - 16.8 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% One-handed war axes. |
rough leather belt of carryingPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Fatigue: -5% Maximum encumbrance: +23 A belt that goes around your waist. |
Robe of the Worm (Improved) (2 def, 4 armour)Requires: - Strength 14 - Talent Heavy Armour Training 14.00 Encumbrance. [Cosmetic Item] Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +12% A suit of armour made of mail. |
Achievements
Log
Worm that walks (servant of Eilinobrekira the orc corruptor) uses Infusion: Regeneration.
Worm that walks (servant of Eilinobrekira the orc corruptor) starts regenerating health quickly.
Orc pyromancer receives 381 healing from Pride of the Orcs.
Worm Rot from Worm that walks (servant of ISEHTKWTIG) hits Glitta the orc berserker for 20 blight, 9 acid (29 total damage).
Gloremiwe the orc cryomancer receives 7 healing from Shield of Light.
Insidious Poison from ISEHTKWTIG hits Gloremiwe the orc cryomancer for 9 nature damage.
Deep Wound from ISEHTKWTIG hits Worm that walks (servant of Eilinobrekira the orc corruptor) for 21 physical damage.
Insidious Poison from ISEHTKWTIG hits Worm that walks (servant of Eilinobrekira the orc corruptor) for 8 nature damage.
Insidious Poison from ISEHTKWTIG hits Glitta the orc berserker for 12 nature damage.
Worm that walks (servant of ISEHTKWTIG) is poisoned!
Gloremiwe the orc cryomancer uses Pride of the Orcs.
Gloremiwe the orc cryomancer is no longer poisoned.
Gloremiwe the orc cryomancer roars triumphantly.
Character control switched to worm that walks (servant of ISEHTKWTIG).
Glitta the orc berserker&fbd578LASTLIGHT_GREENLASTLASTUID:5196:0STEEL_BLUELASTYELLOWLASTLIGHT_STEEL_BLUELASTYELLOWLASTLIGHT_STEEL_BLUELASTLASTLIGHT_GREENLASTLASTLIGHT_GREENLASTLIGHT_GREENLASTLIGHT_GREENLASTLIGHT_GREENLASTLASTYELLOWLASTYELLOWLASTLASTUID:70961:0WHITELASTYELLOWLASTLIGHT_REDLASTLASTGloremiwe the orc cryomancer killed ISEHTKWTIG!
Orc berserker is terrified of the horrors attacking him!
Orc necromancer is terrified of the horrors attacking him!
worm that walks (servant of ISEHTKWTIG) receives 3 healing.
Insidious Poison from Glitta the orc berserker hits worm that walks (servant of ISEHTKWTIG) for 32 nature damage.
Worm that walks (servant of ISEHTKWTIG) is no longer poisoned.
Worm that walks (servant of ISEHTKWTIG) has finished recovering.
Worm that walks (servant of ISEHTKWTIG) deactivates Infestation.
Worm that walks (servant of ISEHTKWTIG) deactivates Worm that Walks Link.




































