Too Ghoul for School the level 2 Ghoul Solipsist by Parcae

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceGhoul
ClassSolipsist
Level / Exp2 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity11 (base 10)
Constitution22 (base 10)
Magic10 (base 10)
Willpower19 (base 21)
Cunning12 (base 14)

Resources

Life137/137
Psi122/122
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+80%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage7
Accuracy13
Crit Chance3%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy13
Crit Chance3%
APR12
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower22.55
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save14.7
Spell Save10.15
Mental Save10.85

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Stun Resistance50%
Poison Resistance80%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5
Psionic / Psychic Assault1.30
3/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
1/5
0/5
0/5
0/5
Psionic / Distortion1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Feedback1.30
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
3/5
0/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5
Psionic / Dreaming1.30
0/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Talent Distortion Bolt is ready to use.
Skeleton mage misses Too Ghoul for School.
Talent Mind Sear is ready to use.

Too Ghoul for School uses Mind Sear.

Skeleton mage resists the mind attack!

Too Ghoul for School hits Skeleton mage for 45 mind damage.
Skeleton mage misses Too Ghoul for School.
Too Ghoul for School is no longer out of phase.


Too Ghoul for School converts some damage to Psi!
Skeleton mage hits Too Ghoul for School for 3 to psi, 14 physical (17 total damage).
Too Ghoul for School uses Distortion Bolt.

Too Ghoul for School&
aaaaaaLASTLASTTalent Mind Sear is ready to use.
Skeleton mage casts Flame.

Skeleton mage&
Too Ghoul for School converts some damage to Psi!
Skeleton mage hits Too Ghoul for School for 23 to psi, (8 resilience), 96 fire (119 total damage).
Too Ghoul for School the level 2 ghoul solipsist was roasted to death by a skeleton mage on level 3 of Blighted Ruins.
You have 1 life(s) left.
Too Ghoul for School deactivates Thought-Form: Bowman.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton mage killed Too Ghoul for School!
Talent Distortion Bolt is ready to use.

Saving done.

Saving game...