Nightmare the level 3 Ghoul Corruptor by Parcae

Character

GameTales of Maj'Eyal: Age of Ascendancy 0.9.45
AddonsItems Vault 0.9.45
Stone Wardens DLC Class 0.9.45
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceGhoul
ClassCorruptor
Level / Exp3 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity11 (base 10)
Constitution19 (base 12)
Magic23 (base 23)
Willpower11 (base 13)
Cunning8 (base 10)

Resources

Life181/181
Vim90/108
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage15
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower25.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower15.9
Crit Chance0%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save12.6
Spell Save11.9
Mental Save6.65

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Stun Resistance50%
Poison Resistance80%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Blight1.30
0/5
0/5
0/5
0/5
Corruption / Blood1.30
4/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Corruption / Curses1.30
0/5
0/5
0/5
0/5
Corruption / Hexes1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Around neck
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
The shield around Nightmare crumbles.

Talent Drain is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Nightmare picks up (c.):
earthen ash magestaff of warding (15-18 power, 3 apr, cold damage).

Nightmare picks up (c.):
cruel elm vilestaff of illumination (10-12 power, 2 apr, blight damage).

Nightmare picks up (a.):
wizard&LASTLASTLASTduelist&LASTLASTLASTregeneration infusion (heal 60 over 5 turns).

Nightmare picks up (a.):
regeneration infusion (heal 60 over 5 turns).

Nightmare picks up (a.):
psychic&LASTLASTLASTLASTLASTYELLOW_GREEN039;&LASTLASTLASTLASTLASTYELLOW_GREEN039;&LAST