Mecha-Deadzilla the level 5 Ghoul Psyshot by Parcae

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceGhoul
ClassPsyshot
Level / Exp5 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 10)
Dexterity14 (base 13)
Constitution25 (base 10)
Magic10 (base 10)
Willpower23 (base 25)
Cunning14 (base 16)

Resources

Life230/230
Psi103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy8
Crit Chance5%
APR1
Speed1.00

Offense: Offhand

Damage8
Accuracy17
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense3
Ranged Defense3
Fatigue8
Physical Save23
Spell Save11
Mental Save12

Defense: Resistances

All 11%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Implants
Runes
Implants

Class Talents

Steamtech / Thoughts of iron1.30
1/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.30
1/5
0/5
0/5
0/5
Psionic / Psionic fog1.30
1/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
3/5
2/5
0/5
0/5
Steamtech / Mechstar1.30
0/5
0/5
0/5
0/5
Psionic / Gestalt1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
4/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done

Equipment

On feet
Quiver
Light source
On head
Tool
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press &039; or right click to use).
Ran for 37 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press &039; or right click to use).
Ran for 30 turns (stop reason: at exit).


You collect a new ingredient:
lump of iron (1).
You gain 1.05 gold from the melting of
reinforced iron shield (4 def, 6 armour, 48.5 block).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron shield (4 def, 2 armour, 18 block).
You collect a new ingredient:
lump of iron (1).
You gain 1.79 gold from the melting of
spiked iron mail armour of fire resistance (2 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron mail armour (2 def, 4 armour).
You gain 0.76 gold from the melting of
linen wizard hat of frost (+15%) (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (9.5-14.25 power, 0 apr).
You gain 1.35 gold from the melting of
mighty rough leather sling.
You collect a new ingredient:
lump of iron (1).
You gain 1.17 gold from the melting of
iron mace of projection (12.5-17.5 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (14.5-23.2 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-13 power, 5 apr).
Mecha-Deadzilla deactivates Molten Iron Blood.

Mecha-Deadzilla deactivates Gestalt.