Bad Acid the level 4 Thalore Oozemancer by Parcae

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceThalore
ClassOozemancer
Level / Exp4 / 53%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic8 (base 10)
Willpower27 (base 26)
Cunning14 (base 14)

Resources

Life117/117
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage5
Accuracy20
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy20
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower23.25
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1.05
Ranged Defense1.05
Fatigue0
Physical Save8.05
Spell Save12.25
Mental Save14.35

Defense: Resistances

All 0%( 70%)

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
4/5
1/5
0/5
0/5
Wild-gift / Ooze1.30
1/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
active
active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Talent Slime Spit is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Bad Acid picks up (a.):
sun infusion of the sneak (rad 6; power 38; turns 3; dispells darkness).
There is a way to the next level here (press &039; or right click to use).
Ran for 46 turns (stop reason: at exit).


You are now inscribed with Infusion: Sun.

You have no more
sun infusion of the sneak (rad 6; power 38; turns 3; dispells darkness).

Resting starts...

Talent Infusion: Sun is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Acid Splash is ready to use.
Talent Poisonous Spores is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


You gain 0.05 gold from the transmogrification of
elm wand of illumination [power 5] (5 cooldown).
You gain 3.40 gold from the transmogrification of
Blackburst (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 1.88 gold from the transmogrification of
arcing iron waraxe of projection (6.5-9.1 power, 2 apr).
You gain 0.96 gold from the transmogrification of
arcing iron waraxe (7-9.8 power, 2 apr).
You gain 0.80 gold from the transmogrification of
iron mace of crippling (7-9.8 power, 2 apr).
You gain 1.03 gold from the transmogrification of
teleportation rune of the sneak (range 37).
There is a way to the previous level here (press &039; or right click to use).
Accepted quest &039;! (Press &039; to see the quest log)
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.