Neverwest the level 1 Cornac Anorithil by Parcae

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAnorithil
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic19 (base 19)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life90/90
Positive11/50
Negative7/30
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance7%
Speed1

Offense: Mind

Mindpower12.2
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+14%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save10.15
Mental Save8.05

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
1/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
0/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Hymns1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Command Staff is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Neverwest casts Healing Light.

Neverwest receives 100 healing.

Neverwest casts Twilight.


Resting starts...

Talent Twilight is ready to use.
Talent Healing Light is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Neverwest casts Healing Light.

Neverwest receives 100 healing.

Resting starts...

Talent Healing Light is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Neverwest casts Healing Light.

Neverwest receives 100 healing.

Resting starts...

Talent Healing Light is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).