Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.3.1 |
| Addons | Items Vault 1.3.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 27 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 48 (base 48) |
| Dexterity | 22 (base 12) |
| Constitution | 17 (base 12) |
| Magic | 45 (base 30) |
| Willpower | 10 (base 10) |
| Cunning | 20 (base 10) |
Resources
| Life | 621/621 |
| Mana | 174/174 |
| Stamina | 178/178 |
| Healing Factor | 1.5 |
| Regeneration | 4.875 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 122 |
| Accuracy | 51 |
| Crit Chance | 17% |
| APR | 15 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 32.5 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Mind
| Mindpower | 15 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Damage Bonus
| All | +0% |
Defense: Base
| Armour (hardiness) | 43.38 (100%) |
| Defense | 11.2 |
| Ranged Defense | 11.2 |
| Fatigue | 19 |
| Physical Save | 30.603700687032 |
| Spell Save | 23.273507917059 |
| Mental Save | 15.871795617891 |
Defense: Resistances
| All | 23%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/5)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 1/5 |
| Golem / Arcane | 1.50 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Generic Talents
Effects
| talent | Reflective Skin |
Quests
Equipment
| Socketed Gems | Prothotipe& Prothotipe&Powered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
| Socketed Gems | emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
| In main hand | Tirakai& Tirakai&Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 5 It must be held with both hands. Power: 180% Range: 1.3x Uses stats: 10% Mag, 120% Str Damage type: Cold Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +15 Physical crit. chance: +14.0% Attack speed: 100% Burst (radius 2) on crit: +60 ice When wielded/worn: Armour: +5 Changes stats: +10 Dex / +10 Cun / +10 Mag Changes resistances: +5% all Changes damage: +20% cold Pearl: Cold It can be used to imbue the hammer with a gem of your choice, costing 10 power out of 10/10. This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it. |
| Main armor | Lisamira the stralite plate armour (7 def, 19 armour) Lisamira the stralite plate armour (7 def, 19 armour)Requires: - Strength 48 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 4 When wielded/worn: Armour: +19 Defense: +7 (+7 eff.) Fatigue: +19% Changes resistances: +6% mind Changes damage: +15% mind / +9% acid Physical save: +9 (+4 eff.) A suit of armour made of metal plates. |
Inventory
Corpathus (150% power, 12 apr) Corpathus (150% power, 12 apr)Requires: - Strength 40 Crafted by a master Powered by unknown forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Power: 150% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +12 Physical crit. chance: +4.0% Attack speed: 100% On weapon crit: * grows in power On weapon kill: * grows dramatically in power Damage (Melee): +18 draining blight When wielded/worn: Changes damage: +5% blight Critical mult.: +0.00% Cut immunity: -25% Maximum vim: +20.00 Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength. |
voratun waraxe &039; (151% power, 6 apr) voratun waraxe &039; (151% power, 6 apr)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Power: 152% Range: 1.4x Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +6 Physical crit. chance: +7.0% Attack speed: 100% On weapon crit: * wounds the target reducing their healing Damage (Melee): +12 physical When wielded/worn: Physical crit. chance: +6.0% Physical power: +11 (+3 eff.) Reduces incoming crit damage: 5.00% Physical save: +20 (+10 eff.) Only die when reaching: -40.00 life Maximum life: +30.00 One-handed war axes. |
Sludgegrip (0 def, 0 armour) Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 (+2 eff.) These gloves are coated with a thick, green liquid. |
voratun plate armour &039; (9 def, 16 armour) voratun plate armour &039; (9 def, 16 armour)Requires: - Strength 60 - Talent Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 5 When wielded/worn: Armour: +16 Defense: +9 (+9 eff.) Fatigue: +26% Changes stats: +6 Cun / +7 Wil Changes resistances: +9% darkness / +6% mind Mental save: +16 (+10 eff.) A suit of armour made of metal plates. |
Shinequench the voratun shield (12 def, 3 armour, 200.5 block) Shinequench the voratun shield (12 def, 3 armour, 200.5 block)Requires: - Strength 48 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +3 Defense: +12 (+10 eff.) Ranged Defense: +12 (+10 eff.) Fatigue: +14% Damage when hit (Melee): 8 light Changes resistances: +25% acid Talent granted: +5 Block Handheld deflection devices. |
dwarven-steel pickaxe &039; (dig speed 19 turns) dwarven-steel pickaxe &039; (dig speed 19 turns)Crafted by a master 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 3 When wielded/worn: Accuracy: +10 (+3 eff.) Fatigue: -6% Changes stats: +4 Cun / +4 Str Changes resistances: +9% cold Changes resistances penetration: +10% darkness Changes damage: +6% darkness Spell save: +3 (+2 eff.) Infravision radius: +5 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Achievements
Log
You gain 20.00 gold from the transmogrification of Black Mesh (8 def, 2 armour, 108.5 block).
Oshuwë Moongleam drops on the floor: murderer&LASTLASTmurderer&LASTLASTLASTstralite ring &039;.
Your stralite ring &039; is magically sorted by the storage room.
Oshuwë Moongleam drops on the floor: psionicist&LASTLASTpsionicist&LASTLASTLASTtreant&LASTLASTcopper ring of nature (+22%).
Oshuwë Moongleam drops on the floor: Nightsong.
Your Nightsong is magically sorted by the storage room and put in a pile with the others items of the same type.
Oshuwë Moongleam drops on the floor: heroism infusion of the psychic (+8 for 9 turns, die at -310).
Your heroism infusion of the psychic (+8 for 9 turns, die at -310) is magically sorted by the storage room and put in a pile with the others items of the same type.
Oshuwë Moongleam drops on the floor: regeneration infusion of the psychic (heal 384 over 5 turns).
Your regeneration infusion of the psychic (heal 384 over 5 turns) is magically sorted by the storage room and put in a pile with the others items of the same type.
Oshuwë Moongleam drops on the floor: lightning rune of the sneak (262 lightning damage).
Your lightning rune of the sneak (262 lightning damage) is magically sorted by the storage room and put in a pile with the others items of the same type.
Oshuwë Moongleam drops on the floor: Issachik the Balanceserpent [power 121] (20 cooldown).
Your Issachik the Balanceserpent [power 121] (20 cooldown) is magically sorted by the storage room.
Character control switched to golem (servant of Oshuwë Moongleam).
Golem (servant of Oshuwë Moongleam) deactivates Reflective Skin.
