Shadow the level 6 Cornac Adventurer by robproctor83

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceCornac
ClassAdventurer
Level / Exp6 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity23 (base 23)
Constitution12 (base 12)
Magic13 (base 12)
Willpower17 (base 12)
Cunning23 (base 19)

Resources

Life168/168
Mana165/165
Stamina112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy17
Crit Chance6%
APR2
Speed1.00

Offense: Offhand

Damage7
Accuracy17
Crit Chance8%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance5%
Speed1

Offense: Mind

Mindpower21.55
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense22.746826807916
Ranged Defense22.746826807916
Fatigue6
Physical Save22.05
Spell Save10.5
Mental Save14

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Shadow magic1.00
4/5
0/5
0/5
0/5
Technique / Dual weapons1.00
2/5
1/5
0/5
0/5
Cunning / Stealth1.00
1/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
2/5
0/5
0/5

Generic Talents

Technique / Mobility1.00
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
active

Equipment

On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

There is nowhere left to explore.
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Shadow wears (replacing
rough leather armour (1 def, 2 armour)): spiked rough leather armour of stability (1 def, 2 armour).

You gain 0.30 gold from the transmogrification of
volcanic elm wand of conjuration [power 85] (10 cooldown).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.00 gold from the transmogrification of
Serpent&LASTLASTYELLOW_GREEN039;&LASTTEALLASTLASTLASTLASTYELLOW_GREEN039;Pul here (press &039; or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Shadow deactivates Lacerating Strikes.

Shadow activates Lacerating Strikes.

Shadow deactivates Shadow Combat.

Shadow activates Shadow Combat.

Shadow deactivates Shadow Combat.

Shadow deactivates Lacerating Strikes.