Farsz the level 2 Ogre Sun Paladin by Eldakar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceOgre
ClassSun Paladin
Level / Exp2 / 73%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 18)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic21 (base 14)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life73/127
Positive43/43
Stamina98/98
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage27
Accuracy17
Crit Chance1%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

All+0%

Defense: Base

Armour (hardiness)11.118138619369 (56.297102139833%)
Defense1
Ranged Defense1
Fatigue15
Physical Save10
Spell Save10
Mental Save7

Defense: Resistances

Fire 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
done

Equipment

Around waist
Main armor
In off hand
In main hand
Light source

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Farsz picks up (e.):
ranger&LASTLASTLASTcinder rough leather gloves (0 def, 1 armour).
Farsz picks up (g.):
iron waraxe (11-15 power, 2 apr).
There is a ladder to the previous level here (press &039; or right click to use).
White crystal casts
Phase Door.
Ran for 3 turns (stop reason: hostile spotted to the northeast (white worm mass)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northeast (white worm mass)).

Farsz casts
Sun Ray.
Farsz hits White worm mass for 64 light damage.
Farsz killed White worm mass!

White crystal casts
Ice Bolt.

Farsz is encased in ice!

White crystal&
fbd578LAST1133F3LASTLASTLASTFarsz hits Iceblock for 16 physical, 9 light (23 total damage).
White crystal casts
Ice Bolt.

Farsz hits Iceblock for 27 physical, 10 light (36 total damage).
Farsz is free from the ice.


White crystal&
fbd578LASTSTEEL_BLUELAST1133F3LAST21 total damage).