Aintriin the level 8 Dwarf Stone Warden by bzl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.1
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceDwarf
ClassStone Warden
Level / Exp8 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 13)
Dexterity10 (base 10)
Constitution14 (base 10)
Magic23 (base 25)
Willpower28 (base 25)
Cunning10 (base 10)

Resources

Life270/270
Mana169/182
Equilibrium30
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3

Offense: Mainhand

Damage38
Accuracy29
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage19
Accuracy29
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower21
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)14 (30%)
Defense12
Ranged Defense21
Fatigue24
Physical Save12
Spell Save17
Mental Save13

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
2/5
1/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
5/5
1/5
1/5
0/5
Wild-gift / Earthen vines1.30
1/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
0/5
0/5

Effects

talent
talent

Quests

active
failed
active
done
active
done
active
done
active

Equipment

Tool
On fingers
On feet
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Aintriin the Dwarf Stone Warden level 5
18th Voratun 122nd year of Ascendancy at 20:32
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Aintriin the Dwarf Stone Warden level 8
2nd Acquisition 122nd year of Ascendancy at 20:21
see stats

Log


--------------------------------

Resting starts...

Aintriin stops burning.

Talent Infusion: Healing is ready to use.
Talent Eldritch Blow is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


--------------------------------

You pickup 0.60 gold pieces.

You pickup 0.65 gold pieces.

Aintriin picks up (a.):
flaming iron battleaxe of vileness (11.5-17.25 power, 1 apr).
You pickup 0.70 gold pieces.

There is an exit to Derth here (press &039; or right click to use).
Ran for 2 turns (stop reason: at exit).


--------------------------------

You gain 3.24 gold from the transmogrification of
flaming iron battleaxe of vileness (11.5-17.25 power, 1 apr).
There is an exit to the worldmap here (press &039; or right click to use).
Aintriin deactivates Eldritch Infusion.

Aintriin activates Eldritch Infusion.

Aintriin deactivates Shards.

Aintriin activates Shards.

There is a Derth (Town) here (press &039; or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Aintriin deactivates Shards.

Aintriin deactivates Eldritch Infusion.