Azil the level 2 Shalore Arcane Blade by solanumtuberosum

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArcane Blade
Level / Exp2 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 13)
Dexterity11 (base 10)
Constitution16 (base 14)
Magic17 (base 13)
Willpower17 (base 12)
Cunning14 (base 13)

Resources

Life137/168
Mana131/141
Stamina96/100
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4
See Stealth6
See Invisible6

Offense: Mainhand

Damage14
Accuracy16
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower17
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+4%

Defense: Base

Armour (hardiness)8 (30%)
Defense2
Ranged Defense2
Fatigue7
Physical Save10
Spell Save15
Mental Save10

Defense: Resistances

Darkness 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
1/5
0/5
0/5
0/5
Spell / Fire1.20
1/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Spell / Air1.20
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

active
done

Equipment

On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

Ran for 10 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press &039; or right click to use).
Ran for 10 turns (stop reason: at exit).


Azil wears (replacing
rough leather gloves (0 def, 1 armour)): umbral rough leather gloves of strength (+2) (0 def, 1 armour).

Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.

Azil wears (replacing
iron greatsword (16.5-26.4 power, 1 apr)): manaburning iron greatsword of massacre (23-36.8 power, 1 apr).

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 1.30 gold from the transmogrification of
cleansing linen wizard hat of frost (+6%) (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11-15.4 power, 2 apr).
You gain 1.80 gold from the transmogrification of
creative mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 1.19 gold from the transmogrification of
acidic iron mace of massacre (18-25.2 power, 2 apr).
You gain 0.99 gold from the transmogrification of
arcing iron greatmaul (16.5-24.75 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (12-18 power, 1 apr).
There is a ladder to the previous level here (press &039; or right click to use).
You feel mildly anxious, and walk with caution.
Azil wears:
resilient linen cloak (1 def, 0 armour).

Azil wears (replacing
manaburning iron greatsword of massacre (23-36.8 power, 1 apr)): iron greatsword (16.5-26.4 power, 1 apr).

Azil wears:
copper amulet of willpower (+2).

You gain 2.94 gold from the transmogrification of
manaburning iron greatsword of massacre (23-36.8 power, 1 apr).
Azil deactivates Arcane Combat.