Alexhander the level 14 Higher Necromancer by alexhander

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsIgnore Race/Class Locks 1.0.1
Illusionist class 1.0.1
Items Vault 1.0.3
Druid Class 1.0.1
No Locked Categories 1.0.1
Stone Wardens DLC Class 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp14 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution27 (base 24)
Magic35 (base 29)
Willpower28 (base 27)
Cunning11 (base 11)

Resources

Life293/293
Mana324/324
Positive0/89
Souls10/10
Healing Factor1.22
Regeneration1.159

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite4
Infravision7

Offense: Mainhand

Damage20
Accuracy5
Crit Chance3%
APR8
Speed1.00

Offense: Spell

Spellpower33
Crit Chance3%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+18%
Light+10%
Blight+11%
Fire+6%
Nature+10%

Offense: Damage Penetration

Nature+5%

Defense: Base

Armour (hardiness)7 (30%)
Defense4.35
Ranged Defense6.35
Fatigue0
Physical Save19.3
Spell Save27.025
Mental Save13.65

Defense: Resistances

Light 30%( 70%)
Nature 15%( 70%)
Cold 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance16%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Nightfall1.30
5/5
1/5
0/5
0/5
Spell / Shades1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.50
3/5
5/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Advanced necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
3/5
1/5
0/5
0/5
Spell / Ice1.20
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
3/5
3/5
0/5
Race / Higher1.00
2/5
2/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
done
failed
done
active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Alexhander the Higher Necromancer level 10
2nd Summertide 122nd year of Ascendancy at 13:38
see stats
That was close Killed your target while having only 1 life left.
By Alexhander the Higher Necromancer level 5
78th Pyre 122nd year of Ascendancy at 01:29
see stats
The Arena Unlocked Arena mode.
By Alexhander the Higher Necromancer level 8
4th Mirth 122nd year of Ascendancy at 05:17
see stats
The secret city Discovered the truth about mages.
By Alexhander the Higher Necromancer level 10
2nd Flare 122nd year of Ascendancy at 22:02
see stats

Log

Ran for 52 turns (stop reason: at exit).

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.35 gold from the transmogrification of
arcane ash wand of trap destruction [power 38] (15 cooldown).
You gain 1.46 gold from the transmogrification of
steel shield of purity (6 def, 2 armour, 41.5 block).
You gain 1.00 gold from the transmogrification of
Wrathroot&LASTLASTprismatic cured leather armour (2 def, 4 armour).
You gain 1.34 gold from the transmogrification of
steel mail armour of spell shielding (2 def, 6 armour).
You gain 1.77 gold from the transmogrification of
temporal iron gauntlets of magic (+3) (0 def, 1 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.50 gold from the transmogrification of
vined mindstar (5.5-6.05 power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
steel greatsword (19-30.4 power, 2 apr).
You gain 2.19 gold from the transmogrification of
flaming steel greatsword of crippling (19-30.4 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (10-13 power, 6 apr).
You gain 1.72 gold from the transmogrification of
mule&LASTLASTmarksman&LASTLASTsun infusion of the warrior (rad 6; power 34; turns 3; dispells darkness).
You gain 0.72 gold from the transmogrification of
healing infusion (heal 74).
Saving done.

There is a A path into the Old Forest here (press &039; or right click to use).
Accepted quest &039;! (Press &039; to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...