Shahedi the level 12 Drem Stone Warden by Agig

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDrem
ClassStone Warden
Level / Exp12 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 23)
Dexterity14 (base 10)
Constitution11 (base 10)
Magic27 (base 25)
Willpower41 (base 27)
Cunning12 (base 10)

Resources

Life310/310
Mana271/271
Equilibrium45
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2

Offense: Mainhand

Damage36
Accuracy33
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage18
Accuracy33
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower27
Crit Chance2%
Speed1

Offense: Mind

Mindpower34
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+5%

Defense: Base

Armour (hardiness)21 (30%)
Defense5
Ranged Defense5
Fatigue25
Physical Save12
Spell Save21
Mental Save24

Defense: Resistances

Lightning 6%( 70%)
Acid 20%( 70%)
Cold 10%( 70%)
Blight 10%( 70%)
Physical 10%( 70%)
Fire 31%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Wild-gift / Dwarven nature1.30
3/5
1/5
0/5
0/5
Spell / Eldritch shield1.30
2/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
4/5
1/5
1/5
0/5
Wild-gift / Earthen vines1.30
1/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
4/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Drem1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
done
active
active
done

Equipment

On feet
On hands
On head
Tool
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Shahedi the Drem Stone Warden level 10
23rd Voratun 122nd year of Ascendancy at 01:07
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the northwest (red crystal)).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the northwest (red crystal)).


Red crystal is seized by a stone vine.

The demonic soul releases a burst of fire around red crystal!
Demonic Soul hits Red crystal for
0 fire damage.
Stone Vine from Shahedi hits Red crystal for
15 nature, 15 arcane (31 total damage).

You collect a new ingredient:
red crystal shard (1).
Stone Vine from Shahedi hits Red crystal for
15 nature damage.
Stone Vine from Shahedi killed Red crystal!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press &039; or right click to use).
Ran for 9 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Shahedi deactivates
Shards.
Shahedi activates
Shards.
Shahedi deactivates
Stone Vines.
Shahedi activates
Stone Vines.
Shahedi deactivates
Eldritch Infusion.
Shahedi activates
Eldritch Infusion.