StrangeJr the level 22 Halfling Arcane Blade by wtsai89

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassArcane Blade
Level / Exp22 / 34%
Sizesmall
Lifes / Deaths

Primary Stats

Strength58 (base 51)
Dexterity17 (base 10)
Constitution19 (base 10)
Magic51 (base 44)
Willpower17 (base 10)
Cunning29 (base 13)

Resources

Life639/639
Mana214/214
Stamina160/160
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement-60%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage127
Accuracy45
Crit Chance28%
APR3
Speed1.00

Offense: Spell

Spellpower38
Crit Chance28%
Speed1

Offense: Mind

Mindpower21
Crit Chance11%
Speed1

Offense: Damage Bonus

All+0%

Defense: Base

Armour (hardiness)47.052012636752 (76.629213483146%)
Defense19
Ranged Defense19
Fatigue2
Physical Save46
Spell Save32
Mental Save44

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance42%
Stun Resistance66%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (5/5)

Infusions
Infusions
Runes
Runes
Infusions

Class Talents

Technique / Magical combat1.30
5/5
1/5
5/5
4/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Earth1.20
1/5
4/5
0/5
0/5
Spell / Fire1.20
5/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
1/5
1/5
0/5
Spell / Enhancement1.20
1/5
0/5
0/5
0/5
Spell / Air1.20
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.10
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
3/5
0/5
Spell / Conveyance1.20
1/5
1/5
1/5
1/5
Cunning / Survival1.10
0/5
0/5
1/5
0/5
Technique / Combat training1.10
0/5
3/5
5/5
5/5
0/5

Effects

talent
talent
talent
talent
detrimental effect

Quests

done
done
failed
done
done
done
done
done
active
done
done
active
active
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By StrangeJr the Halfling Arcane Blade level 18
1st Haze 122nd year of Ascendancy at 10:48
see stats
Exterminator Killed 1000 creatures.
By StrangeJr the Halfling Arcane Blade level 16
37th Dusk 122nd year of Ascendancy at 10:49
see stats
Home sweet home
27th Dusk 122nd year of Ascendancy at 12:30
see stats
Level 10 Got a character to level 10.
By StrangeJr the Halfling Arcane Blade level 10
5th Flare 122nd year of Ascendancy at 23:30
see stats
Level 20 Got a character to level 20.
By StrangeJr the Halfling Arcane Blade level 20
9th Haze 122nd year of Ascendancy at 18:56
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By StrangeJr the Halfling Arcane Blade level 17
39th Dusk 122nd year of Ascendancy at 23:08
see stats
The Arena Unlocked Arena mode.
By StrangeJr the Halfling Arcane Blade level 5
78th Pyre 122nd year of Ascendancy at 17:31
see stats
The secret city Discovered the truth about mages.
By StrangeJr the Halfling Arcane Blade level 9
3rd Summertide 122nd year of Ascendancy at 03:58
see stats
The sky is falling! Saw a huge meteor falling from the sky.
By StrangeJr the Halfling Arcane Blade level 18
7th Haze 122nd year of Ascendancy at 02:03
see stats
Thralless
30th Haze 122nd year of Ascendancy at 22:37
see stats
Treasure Hunter Amassed 1000 gold pieces.
By StrangeJr the Halfling Arcane Blade level 18
6th Haze 122nd year of Ascendancy at 04:03
see stats

Log

Saving done.
Resting starts...

Talent Rune: Phase Door is ready to use.
Talent Arcane Feed is ready to use.
Talent Arcane Combat is ready to use.
StrangeJr activates Arcane Combat.

StrangeJr activates Arcane Feed.

Talent Phase Door is ready to use.
Talent Infusion: Healing is ready to use.
StrangeJr activates Arcane Combat.

Rested for 5 turns (stop reason: dialog is displayed).


Resting starts...

Talent Stone Skin is ready to use.
Talent Fiery Hands is ready to use.
StrangeJr activates Fiery Hands.

Talent Infusion: Regeneration is ready to use.
StrangeJr activates Stone Skin.

Talent Rush is ready to use.
Talent Displacement Shield is ready to use.
Rested for 27 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Luck of the Little Folk is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


StrangeJr deactivates Arcane Feed.

StrangeJr deactivates Stone Skin.

StrangeJr deactivates Arcane Combat.

StrangeJr deactivates Fiery Hands.