elitism the level 7 Shalore Archmage by mex

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceShalore
ClassArchmage
Level / Exp7 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity16 (base 10)
Constitution10 (base 10)
Magic29 (base 15)
Willpower21 (base 13)
Cunning23 (base 11)

Resources

Life126/126
Mana197/197
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage10
Accuracy10
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance6%
Speed1

Offense: Mind

Mindpower24
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+7%
Acid+10%
Darkness+20%
Arcane+9%
Cold+31%
Fire+16%

Defense: Base

Armour (hardiness)18 (45%)
Defense21
Ranged Defense21
Fatigue0
Physical Save6
Spell Save23
Mental Save15

Defense: Resistances

Darkness 30%( 70%)
Cold 30%( 70%)
Temporal 30%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.40
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

You can read all your collected lore in the game menu, by pressing Escape.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press &039; or right click to use).
Ran for 13 turns (stop reason: at exit).


New shimmer option unlocked: Death&
Elitism wears (replacing
linen robe (0 def, 0 armour)): Death&LASTLASTLASTcashmere wizard hat &039; (2 def, 0 armour).

Resting starts...

Rested for 14 turns (stop reason: all resources and life at maximum).


Elitism casts Teleport: Angolwen.


Resting starts...

You are yanked out of this place!

Rested for 41 turns (stop reason: dialog is displayed).


You gain 5.68 gold from the transmogrification of
corrosive stralite shield (10 def, 2 armour, 140.5 block).
You gain 5.05 gold from the transmogrification of
corrosive voratun gauntlets of strength (+4) (0 def, 3 armour).
You gain 18.31 gold from the transmogrification of
Hanurodil (25.5-35.7 power, 3 apr).
You gain 2.80 gold from the transmogrification of
stralite mace of erosion (35-49 power, 5 apr).
You gain 25.00 gold from the transmogrification of
Offalwoe (42-63 power, 2 apr).
You gain 25.00 gold from the transmogrification of
Chargevile the dwarven-steel greatmaul (44.5-66.75 power, 2 apr).
You gain 1.05 gold from the transmogrification of
teleportation rune of the duelist (range 50).
There is a portal back here (press &039; or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.