Scol the level 19 Xorn Adventurer by scol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceXorn
ClassAdventurer
Level / Exp19 / 17%
Sizehuge
Lifes / Deaths

Primary Stats

Strength79 (base 44)
Dexterity44 (base 27)
Constitution67 (base 22)
Magic25 (base 12)
Willpower41 (base 12)
Cunning29 (base 12)

Resources

Life1223/1284
Equilibrium15
Stamina310/352
Psi126/131
Healing Factor1.125
Regeneration3.76875

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage82
Accuracy64
Crit Chance16%
APR10
Speed1.00
Damage74
Accuracy64
Crit Chance15%
APR10
Speed1.00

Offense: Offhand

Damage51
Accuracy64
Crit Chance16%
APR10
Speed1.00
Damage52
Accuracy64
Crit Chance16%
APR10
Speed1.00

Offense: Spell

Spellpower25.5
Crit Chance7%
Speed1

Offense: Mind

Mindpower38.15
Crit Chance15%
Speed1

Offense: Damage Bonus

All+0%

Defense: Base

Armour (hardiness)55.3 (66.666666666667%)
Defense43.633333333333
Ranged Defense50.3
Fatigue34.5
Physical Save52.366666666667
Spell Save42.033333333333
Mental Save33.25

Defense: Resistances

All 15%( 70%)

Defense: Immunities

Disarm Resistance39%
Silence Resistance24%
Confusion Resistance46%
Stun Resistance52%
Pinning Resistance23%
Poison Resistance100%
Knockback Resistance22%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Armor forging1.20
3/5
5/5
1/5
2/5
Technique / Forgeknight combat expertise1.00
1/5
1/5
1/5
0/5
Technique / Forgeknight combat maneuvers1.00
1/5
1/5
1/5
0/5
Psionic / Absorption1.00
1/5
0/5
1/5
0/5
Wild-gift / Earthen power1.00
5/5
1/5
1/5
0/5

Generic Talents

Race / Xorn1.00
1/5
1/5
0/5
0/3
Technique / Unarmed training1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
5/5
3/5
5/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
done
done
active
active
done
done

Equipment

Psionic focus
Quiver
On hands
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
On fingers
On fingers
Around neck
In main hand
In main hand
Around waist
In off hand
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) (Uniques) Killed Ben Cruthdar the Cursed.
By Scol the Xorn Adventurer level 4
5th Mirth 122nd year of Ascendancy at 10:26
see stats
Fear me not! (Insane (Roguelike) difficulty) (Uniques) Survived the Fearscape!
By Scol the Xorn Adventurer level 18
26th Dusk 122nd year of Ascendancy at 08:41
see stats
Level 10 (Insane (Roguelike) difficulty) (Uniques) Got a character to level 10.
By Scol the Xorn Adventurer level 10
6th Flare 122nd year of Ascendancy at 14:26
see stats
The Arena (Insane (Roguelike) difficulty) (Uniques) Unlocked Arena mode.
By Scol the Xorn Adventurer level 17
12nd Dusk 122nd year of Ascendancy at 00:47
see stats
The secret city (Insane (Roguelike) difficulty) (Uniques) Discovered the truth about mages.
By Scol the Xorn Adventurer level 11
3rd Dusk 122nd year of Ascendancy at 05:53
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) (Uniques) Amassed 3000 gold pieces.
By Scol the Xorn Adventurer level 18
41st Dusk 122nd year of Ascendancy at 11:12
see stats
Treasure Hunter (Insane (Roguelike) difficulty) (Uniques) Amassed 1000 gold pieces.
By Scol the Xorn Adventurer level 11
7th Flare 122nd year of Ascendancy at 06:26
see stats

Log

You gain 11.22 gold from the transmogrification of Furnaceimmortal (2-2.2 power, 12 apr, mind damage).
You gain 10.57 gold from the transmogrification of
Saluma the iron mace (12.5-17.5 power, 2 apr).
You gain 2.27 gold from the transmogrification of
tangling iron longsword of dampening (11.5-16.1 power, 2 apr).
You gain 2.17 gold from the transmogrification of
iron longsword of vileness (11.5-16.1 power, 2 apr).
You gain 1.62 gold from the transmogrification of
iron longsword of daylight (12-16.8 power, 2 apr).
You gain 1.90 gold from the transmogrification of
hateful iron longsword of massacre (17.5-24.5 power, 2 apr).
You gain 1.15 gold from the transmogrification of
flaming iron longsword of massacre (15-21 power, 2 apr).
You gain 1.50 gold from the transmogrification of
piercing iron greatsword of sweeping (14-22.4 power, 1 apr).
You gain 1.31 gold from the transmogrification of
iron greatsword of projection (14.5-23.2 power, 1 apr).
You gain 2.23 gold from the transmogrification of
arcing steel greatsword of projection (23.5-37.6 power, 2 apr).
You gain 1.50 gold from the transmogrification of
sharp iron greatmaul of sweeping (18.5-27.75 power, 1 apr).
You gain 1.25 gold from the transmogrification of
iron greatmaul of sweeping (16.5-24.75 power, 1 apr).
You gain 1.79 gold from the transmogrification of
iron dagger of persecution (10-13 power, 5 apr).
You gain 3.30 gold from the transmogrification of
balanced iron dagger of vileness (9.5-12.35 power, 5 apr).
You gain 1.65 gold from the transmogrification of
balanced iron dagger of massacre (14-18.2 power, 5 apr).
You gain 15.00 gold from the transmogrification of
Spelldrinker (27-35.1 power, 8 apr).
You gain 12.12 gold from the transmogrification of
Eremaldil the Infernoobsidian (10-13 power, 5 apr).
You gain 0.70 gold from the transmogrification of
steel battleaxe of massacre (26.5-39.75 power, 2 apr).
You gain 1.99 gold from the transmogrification of
arcing iron battleaxe of sweeping (15.5-23.25 power, 1 apr).
You gain 12.27 gold from the transmogrification of
Thunderstun the iron battleaxe (22.5-33.75 power, 1 apr).
You gain 12.32 gold from the transmogrification of
copper amulet &039;.
You gain 1.14 gold from the transmogrification of
reconstruction rune of the sneak (heal 125; cure a cut or wound).
You gain 2.05 gold from the transmogrification of
phase door rune of the titan (range 11; power 29; dur 3).
You gain 1.09 gold from the transmogrification of
manasurge rune of the titan (893% regen over 10 turns; 45 instant mana).
You gain 1.13 gold from the transmogrification of
sun infusion of the wizard (rad 6; power 51; turns 4; dispells darkness).
You gain 1.12 gold from the transmogrification of
sun infusion of the sneak (rad 5; power 55; turns 3; dispells darkness).
You gain 1.13 gold from the transmogrification of
sun infusion of the duelist (rad 5; power 74; turns 4; dispells darkness).
There is a Way into the heart of the gloom here (press &039; or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...