test the level 1 Ghoul Sun Paladin by scol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceGhoul
ClassSun Paladin
Level / Exp1 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 18)
Dexterity11 (base 10)
Constitution20 (base 12)
Magic21 (base 21)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life-2/117
Positive0/40
Stamina105/105
Vim97/100
Healing Factor1.05
Regeneration0.2625

Speed

Mental+18.068322645671%
Attack0%
Movement0%
Spell+36.136645291342%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage23
Accuracy24
Crit Chance0%
APR2
Speed0.85

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20.5
Crit Chance0%
Speed0.73455607625701

Offense: Mind

Mindpower8.8
Crit Chance0%
Speed1

Offense: Damage Bonus

All+10%

Defense: Base

Armour (hardiness)15.24 (76.629213483146%)
Defense6.35
Ranged Defense10.35
Fatigue18
Physical Save15.4
Spell Save10.15
Mental Save5.6

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance55%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Demonic pact1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.20
1/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Corruption / Doom shield1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.40
2/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Black-magic1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
4/5
2/5
1/5
0/5
Race / Dark-faerie1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

You extract a demon seed [fire imp] (level 10, mainhand) and bind it to your iron mace (105% power, 2 apr).
Quest &039; status updated! (Press &039; to see the quest log)
Test picks up (c.):
Cloak of Deception.
Lore found:
Cloak of Deception
You can read all your collected lore in the game menu, by pressing Escape.

Talent Healing Light is ready to use.

Talent Shield Pummel is ready to use.

Talent Flame Bolts is ready to use.
Talent Demon Seed is ready to use.

Resting starts...

Talent Osmosis Shield is ready to use.
Talent Rune: Shielding is ready to use.
Talent Rush is ready to use.
Rested for 78 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: hostile spotted to the west (skeleton archer)).


Test activates Weapon of Light.

Skeleton archer shoots!

Skeleton archer&
fbd578LASTaaaaaaLAST1133F3LASTLASTLASTLAST039;s Shoot hits test for 32 physical, 17 cold (49 total damage).
Skeleton archer shoots!

Saving game...