zw1 the level 9 Dwarf Archer by zw2048

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassArcher
Level / Exp9 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength29 (base 17)
Dexterity34 (base 33)
Constitution17 (base 11)
Magic21 (base 13)
Willpower15 (base 10)
Cunning15 (base 12)

Resources

Life273/317
Stamina106/106
Healing Factor1.1629415192739
Regeneration0.29073537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth28.097534654637
See Invisible28.097534654637

Offense: Mainhand

Damage45
Accuracy45
Crit Chance9%
APR5
Speed0.95

Offense: Spell

Spellpower21
Crit Chance6%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Light+10%
Physical+20%

Defense: Base

Armour (hardiness)24 (38.594633868923%)
Defense38
Ranged Defense38
Fatigue0
Physical Save16
Spell Save24
Mental Save16

Defense: Resistances

Lightning 10%( 70%)
Light 40%( 70%)
Cold 13%( 70%)
Physical 18%( 70%)
Fire 12%( 70%)
All 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
2/5
1/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
1/5
0/5

Effects

talent

Quests

done
done
done
failed
active
active
active
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By zw1 the Dwarf Archer level 5
18th Voratun 122nd year of Ascendancy at 18:58
see stats

Log

Zw1 shoots!
Eladhewe the rattlesnake speeds up.

Zw1&
WHITELASTWHITELAST65 total damage).
Zw1&
Talent Infusion: Regeneration is ready to use.
Poison from Eladhewe the rattlesnake hits
zw1 for 8 nature damage.

Zw1 picks up (j.):
Pyrejam (1 def, 0 armour).
Zw1 stops being poisoned.

Zw1 is fully armored again.

Talent Steady Shot is ready to use.

Zw1 picks up (g.):
Mighty Girdle.
Zw1 picks up (v.):
ametrine.
Zw1 picks up (g.):
potent elm magestaff of might (13-16 power, 2 apr, arcane element).
Zw1 picks up (m.):
miner&LASTLAST0080FFLASTLASTLASTLASTTalent Infusion: Healing is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 35 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Zw1 wears (replacing
insulating rough leather belt of carrying): Mighty Girdle.

Zw1 deactivates
Intuitive Shots.
Zw1 activates
Intuitive Shots.