Instraph man the level 1 Yeek Alchemist by realm087

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceYeek
ClassAlchemist
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution8 (base 13)
Magic17 (base 17)
Willpower18 (base 12)
Cunning14 (base 10)

Resources

Life82/82
Mana100/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance3%
Speed1

Offense: Mind

Mindpower18.2
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save5.25
Spell Save12.25
Mental Save11.2

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Explosive admixtures1.30
1/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to player.
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Instraph man wears:
70 alchemist agate.
Accepted quest &039;! (Press &039; to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj&
LASTTalent Command Staff is ready to use.

Instraph man activates Flame Infusion.


Instraph man casts Command Staff.


Talent Command Staff is ready to use.

Instraph man casts Channel Staff.


Instraph man casts Interact with the Golem.

You have no more inscription slots.

You are now inscribed with Infusion: Healing.

Resting starts...

Talent Infusion: Healing is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Instraph man casts Interact with the Golem.

Instraph man deactivates Flame Infusion.