Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
| Addons | Items Vault 1.0.3 Chronometer 1.0.1 |
| Campaign | Maj'Eyal |
| Mode | Nightmare Adventure |
| Sex | Male |
| Race | Thalore |
| Class | Oozemancer |
| Level / Exp | 50 / 2319% |
| Size | medium |
| Lifes / Deaths | 1 / 9 |
| Antimagic | Follower |
Primary Stats
| Strength | 81 (base 46) |
| Dexterity | 33 (base 10) |
| Constitution | 84 (base 60) |
| Magic | 18 (base 9) |
| Willpower | 100 (base 60) |
| Cunning | 115 (base 60) |
Resources
| Life | 1334/1334 |
| Equilibrium | 66 |
| Healing Factor | 1.28 |
| Regeneration | 198.2336 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 11 |
| Infravision | 3 |
| ESP Range | 10 |
| ESP Kinds | dragon |
Offense: Mainhand
| Damage | 111 |
| Accuracy | 61 |
| Crit Chance | 50% |
| APR | 67 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 94 |
| Accuracy | 61 |
| Crit Chance | 50% |
| APR | 57 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 7.5 |
| Crit Chance | 38% |
| Speed | 1 |
Offense: Mind
| Mindpower | 89.65 |
| Crit Chance | 62% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +22% |
| Lightning | +17% |
| Light | +22% |
| Nature | +23% |
| Acid | +19% |
| Physical | +25% |
| Fire | +16% |
| All | +7% |
Offense: Damage Penetration
| Darkness | +10% |
| Lightning | +15% |
| Physical | +20% |
| Nature | +50% |
Defense: Base
| Armour (hardiness) | 39.8 (40%) |
| Defense | 42.35 |
| Ranged Defense | 42.35 |
| Fatigue | 2 |
| Physical Save | 62.5625 |
| Spell Save | 58.6 |
| Mental Save | 83.35 |
Defense: Resistances
| Acid | 61%( 70%) |
| Blight | 59%( 70%) |
| Physical | 52%( 70%) |
| Cold | 65%( 70%) |
| All | 32%( 70%) |
| Mind | 36%( 70%) |
| Lightning | 69%( 70%) |
| Light | 36%( 70%) |
| Temporal | 36%( 70%) |
| Darkness | 58%( 70%) |
| Arcane | 49%( 70%) |
| Fire | 59%( 70%) |
| Nature | 32%( 70%) |
Defense: Immunities
| Stun Resistance | 100% |
| Bleed Resistance | 100% |
| Confusion Resistance | 100% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 50% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 32% for 8 turns. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical effects and reduce all damage taken by 34% for 6 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 748 life over 5 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 18 for 12 turns. Also while Heroism is active, you will only die when reaching -666 life. However, when below 0 you cannot see how much life you have left, and you will die if you did not heal before the effect ends. It will always increase your three highest stats. Its effects scale with your Constitution stat. |
Class Talents
| Wild-gift / Oozing blades | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Wild-gift / Moss | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Slime | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 4/5 |
| Wild-gift / Ooze | 1.50 |
| 1/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Wild-gift / Mucus | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Generic Talents
| Wild-gift / Fungus | 1.96 |
| 5/5 |
| 1/5 |
| 5/5 |
| 2/5 |
| Cunning / Survival | 1.10 |
| 0/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| Wild-gift / Mindstar mastery | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Call of the wild | 1.30 |
| 2/5 |
| 5/5 |
| 3/5 |
| 4/5 |
| Wild-gift / Antimagic | 1.50 |
| 2/5 |
| 4/5 |
| 1/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Unstoppable Nature |
| talent | Wild Growth |
| talent | Acidic Skin |
| talent | Mitosis |
| talent | Psiblades |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
| beneficial effect | A flow of life spins around the target, regenerating 149.52 life per turn. Regeneration |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
Ungrol of Last Hope asked you to look for his wife& And now for a grave | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
Back and there again | done |
You have killed Ungolë in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
Escort: injured seer (level 3 of Old Forest) | done |
You successfully escorted the injured seer to the recall portal on level 7 of Dreadfell. Escort: injured seer (level 7 of Dreadfell)As a reward you improved Willpower by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you improved talent Psiblades (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 1 of Dreadfell. Escort: lost anorithil (level 1 of Dreadfell)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Norgos Lair. Escort: lost anorithil (level 2 of Norgos Lair)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost warrior to the recall portal on level 4 of Old Forest. Escort: lost warrior (level 4 of Old Forest)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: repented thief (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Dreadfell. Escort: repented thief (level 3 of Dreadfell)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You successfully escorted the worried loremaster to the recall portal on level 2 of Old Forest. Escort: worried loremaster (level 2 of Old Forest)As a reward you improved Strength by +2. | done |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called &039;, probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the Dragon. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. Limmir told you to look for the Valley of the Moon in the southern mountains. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos&WHITELIGHT_GREEN | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlYou talked for a while and it seems she has a crush on you. Melinda decided to come live with you in your Fortress. | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher&039;s center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress&LIGHT_GREEN | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj&039;s new member is Agrimley the hermit. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Marus of Elvala has completed an elixir of mysticism without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of the savior. You have aided Marus of Elvala in creating an elixir of mastery. Agrimley the hermit has completed an elixir of explosive force without your aid. Agrimley the hermit has completed an elixir of serendipity without your aid. You have aided Agrimley the hermit in creating an elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Ungrol of Last Hope no longer needs your help making the elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
The Doom of the World! | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak&WHITELIGHT_GREENWHITELIGHT_GREENWHITELIGHT_GREENWHITELIGHT_GREEN | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj&LIGHT_GREENWHITELIGHT_GREEN There and back again | done |
Till the Blood Runs Clear | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | CHARGE (0 def, 5 armour) CHARGE (0 def, 5 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: -4% Changes stats: +4 Str / +4 Con Damage when the wearer hits(melee): 4 acid Damage when the wearer is hit: 16 acid Changes resistances: +3% light / +3% darkness / +6% acid Changes damage: +6% nature Maximum encumbrance: +50 Physical save: +15 Spell save: +15 Mental save: +15 Infravision radius: +3 It can be used to activate talent Rush, placing all other charms into a 25 cooldown : Effective talent level: 2.0 Power cost: 25 out of 25/25. Range: 7.00 Travel Speed: instantaneous Description: Rushes toward your target with incredible speed. If the target is reached, you get a free attack doing 120% weapon damage. If the attack hits, the target is dazed for 3 turns. You must rush from at least 2 tiles away. A pair of boots made of leather. |
| Light source | Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% darkness / +15% light Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 Mindpower: +10 Light radius: +10 It can be used to release the absorbed darkness, costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | Splendourire (3 def, 0 armour) Splendourire (3 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Changes stats: +12 Cun / +4 Wil Damage when the wearer hits(melee): 4 light Changes resistances: +3% fire / +6% cold / +6% lightning / +6% temporal Spell save: +3 Mindpower: +12 Mental crit. chance: +5% A pointy cloth hat, very wizardly... |
| On hands | Spellhunt Remnants (6 def, 8 armour) Spellhunt Remnants (6 def, 8 armour)Requires: - Talent Armour Training Infused by arcane disrupting forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 5 When wielded/worn: Armour: +8 Defense: +6 Spell save: +15 Mindpower: +12 Mental crit. chance: +5% Light radius: +1 It can be used to destroy magic in a radius 5 cone, costing 100 power out of 150/150. These brilliant voratun gauntlets shine with an almost otherworldly glow. Originally used in the spellhunt, it was often used to destroy arcane artifacts, curing the world of their influence. You feel proud of having fulfilled this ancient duty. |
| Tool | The Guardian& The Guardian&Infused by nature Infused by arcane disrupting forces 2.00 Encumbrance. Type: charm / totem ; tier 5 When wielded/worn: Changes stats: +10 Wil Damage when the wearer is hit: 18 physical + bleeding Changes resistances: +20% arcane / +20% blight Talent masteries: +0.10 Wild-gift / Fungus +0.10 Wild-gift / Antimagic Spell save: +20 Mindpower: +8 It can be used to call an antimagic pillar, costing 35 power out of 35/35. This totem of ancient stone oozes a thick slime from myriad cracks. Nonetheless, you sense great power within it. |
| On fingers | Daimosus DaimosusCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +4 Con Damage when the wearer is hit: 20 acid Changes resistances penetration: +20% physical Critical mult.: +25.00% Maximum life: +50.00 Rings can have magical properties. |
| On fingers | voratun ring &039; voratun ring &039;Infused by nature Crafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +15 Fatigue: -10% Changes stats: +10 Str / +10 Con Damage when the wearer is hit: 8 darkness Changes resistances: +3% light / +9% darkness / +9% fire Changes damage: +6% acid Maximum encumbrance: +40 Mental save: +15 Confusion immunity: +42% Life regen: +1.70 Maximum life: +100.00 Healing mod.: +28% Rings can have magical properties. |
| Around neck | YES! YES! YES! WORTH ALL 16K!!!! YES! YES! YES! WORTH ALL 16K!!!!Crafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Accuracy: +10 Armour penetration: +8 Physical crit. chance: +6.0% Changes stats: +12 Cun Changes resistances: +5% arcane / +9% cold / +9% lightning / +6% acid Changes damage: +9% fire Talent mastery: +0.36 Wild-gift / Fungus Critical mult.: +20.00% Mental save: +28 Confusion immunity: +50% Mindpower: +29 Amulets can have magical properties. |
| In main hand | Can& Can&Requires: - Willpower 48 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 It is part of a set of items. Base power: 17.5 - 19.3 Uses stats: 72% Wil, 43% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +49 Physical crit. chance: +5.0% Attack speed: 100% Damage when this weapon hits: +4 acid / +4 acid blind Damage against: +10% Spiderkin When wielded/worn: Physical power: +6 Damage when the wearer is hit: 10 physical / 8 fire / 8 cold / 20 lightning / 10 acid Changes resistances: +10% physical / +7% fire / +8% cold / +20% lightning / +10% acid Changes resistances penetration: +10% lightning Changes damage: +9% physical / +10% lightning / +6% acid Talent masteries: +0.20 Psionic / Voracity +0.20 Cursed / Dark sustenance Blindness immunity: +0% Stun/Freeze immunity: +0% Life regen: +1.80 Hate per kill: +5.00 Psi per kill: +4.00 Maximum life: +70.00 Mindpower: +7 Mental crit. chance: +5% It can be used to call the drake in an elemental mindstar (this will remove other set bonuses), placing all other charms into a 20 cooldown. Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Around waist | Rope Belt of the Thaloren Rope Belt of the ThalorenInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +7 Cun / +8 Wil Talent mastery: +0.20 Wild-gift / Harmony Mindpower: +12 The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
| In off hand | Lisuretta (13-14.3 power, 39 apr, mind damage) Lisuretta (13-14.3 power, 39 apr, mind damage)Requires: - Willpower 35 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 It is part of a set of items. Base power: 13.0 - 14.3 Uses stats: 65% Wil, 36% Cun Damage type: Mind Accuracy is based on willpower for this weapon. Armour Penetration: +39 Physical crit. chance: +4.5% Attack speed: 100% Damage when this weapon hits: +4 mind When wielded/worn: Damage when the wearer hits(melee): 4 mind Changes resistances: +6% mind Life regen: +1.60 Hate when firing a critical mind attack: +4.00 Maximum life: +42.00 Mindpower: +35 Mental crit. chance: +8% Heals friendly targets nearby when you use a nature summon: +20 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
| Cloak | Great Saves (32 def, 10 armour) Great Saves (32 def, 10 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +12 Armour penetration: +10 Physical crit. chance: +2.0% Physical power: +4 Armour: +10 Defense: +32 Changes stats: +6 Cun / +6 Dex Changes resistances: +6% darkness / +6% cold Changes resistances penetration: +5% lightning Changes damage: +9% physical Physical save: +29 Spell save: +18 Mental save: +30 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Chromatic Harness (10 def, 14 armour) Chromatic Harness (10 def, 14 armour)Requires: - Talent Armour Training Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +14 Defense: +10 Fatigue: +16% Changes stats: +6 Str / +6 Wil / +4 Cun / +10 Lck Changes resistances: +20% physical / +20% fire / +20% cold / +20% lightning / +20% acid Grants telepathy: Dragon Talents cooldown: Ice Breath (-3 turns) Lightning Breath (-3 turns) Sand Breath (-3 turns) Fire Breath (-3 turns) Corrosive Breath (-3 turns) Blindness immunity: +50% Stun/Freeze immunity: +25% Knockback immunity: +50% This dragon scale harness shines with multiple colors, quickly shifting through them in a seemingly chaotic manner. |
Inventory
Ivamita IvamitaInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Fatigue: -10% Changes stats: +10 Dex Changes resistances: +3% light / +9% cold Changes resistances penetration: +10% physical Changes damage: +6% physical Talent mastery: +0.26 Wild-gift / Slime Stun/Freeze immunity: +10% Life regen: +1.50 Maximum stamina: +15.00 Amulets can have magical properties. |
voratun amulet voratun amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 5 Amulets can have magical properties. |
voratun amulet voratun amulet0.10 Encumbrance. Type: jewelry / amulet ; tier 5 Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to not be of this world, switching rapidly. If used near a portal it could probably activate it. |
voratun ring voratun ring0.10 Encumbrance. Type: jewelry / ring ; tier 5 Rings can have magical properties. |
Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage) Awakened Staff of Absorption (60-72 power, 60 apr, arcane damage)Requires: - Magic 60 Powered by unknown forces 7.00 Encumbrance. Type: weapon / staff It must be held with both hands. Base power: 60.0 - 72.0 Uses stat: 130% Mag Damage type: Arcane Accuracy: +30 Armour Penetration: +60 Attack speed: 100% When wielded/worn: Changes stats: +10 Mag / +10 Wil Changes resistances penetration: +30% arcane / +30% fire / +30% cold / +30% lightning Changes damage: +60% arcane / +60% fire / +60% cold / +60% lightning Talent granted: +1 Command Staff Maximum mana: +100.00 Spellpower: +48 Spell crit. chance: +15% Allows you to speak and read the old Sher&YELLOWLASTANTIQUE_WHITE{italic} |
Pick of Dwarven Emperors (dig speed 12 turns) Pick of Dwarven Emperors (dig speed 12 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 5 When wielded/worn: Changes stats: +3 Str / +3 Con Changes resistances penetration: +10% physical Physical save: +7 Spell save: +7 Mental save: +7 Maximum life: +50.00 It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. This ancient pickaxe was used to pass down dwarven legends from one generation to the next. Every bit of the head and shaft are covered in runes that recount the stories of the dwarven people. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. Type: misc / egg When carried: Light radius: -2 It can be used to summon spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some of shadow of life. |
Crystal Focus Crystal FocusPowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 2 It can be used to combine with a weapon, costing 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Crystal Heart Crystal HeartPowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 5 It can be used to combine with a suit of body armor, costing 1 power out of 1/1. This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Atamathon& Atamathon&0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Damage when the wearer is hit: 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 When used to imbue an object: Damage when the wearer is hit: 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 One of the ruby eyes of the legendary giant golem: Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
Runed Skull Runed SkullPowered by arcane forces 3.00 Encumbrance. Type: gem / red ; tier 5 When carried: Damage when the wearer is hit: 25 fire Spellpower: +7 Dull red runes are etched all over this blackened skull. |
2 bloodstone 2 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
8 fire opal 8 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher&YELLOWLASTYELLOWLASTANTIQUE_WHITE |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times a normal sized one, that glitters in infinite colours, with slight patterns ever shifting away. |
4 diamond 4 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
12 pearl 12 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
WINNER!
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
You may continue playing and enjoy the rest of the world.
After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
Achievements
A dangerous secret
Found the mysterious staff and told Last Hope about it.By Oozin and Boozin the Thalore Oozemancer level 33
77th Dusk 123rd year of Ascendancy at 20:36 see stats
Against all odds
Killed Ukruk in the ambush.By Oozin and Boozin the Thalore Oozemancer level 30
2nd Flare 123rd year of Ascendancy at 06:04 see stats
Antimagic!
Completed antimagic training in the Ziguranth camp.By Oozin and Boozin the Thalore Oozemancer level 15
50th Dusk 122nd year of Ascendancy at 18:23 see stats
Arachnophobia
Destroyed the spydric menace.By Oozin and Boozin the Thalore Oozemancer level 37
68th Haze 123rd year of Ascendancy at 11:50 see stats
Are you out of your mind?!
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Oozin and Boozin the Thalore Oozemancer level 37
73rd Haze 123rd year of Ascendancy at 15:22 see stats
Atamathoned!
Killed the giant golem Atamathon after foolishly reactivating it.By Oozin and Boozin the Thalore Oozemancer level 50
30th Dusk 125th year of Ascendancy at 16:10 see stats
Brave new world
Went to the Far East and took part in the war.By Oozin and Boozin the Thalore Oozemancer level 36
64th Haze 123rd year of Ascendancy at 13:46 see stats
Clone War
Destroyed your own Shade.By Oozin and Boozin the Thalore Oozemancer level 48
3rd Dusk 124th year of Ascendancy at 08:40 see stats
Curse Lifter
Killed Ben Cruthdar the Cursed.By Oozin and Boozin the Thalore Oozemancer level 17
70th Haze 122nd year of Ascendancy at 20:09 see stats
Demonic Invasion
Stopped a demonic invasion by closing their portal.By Oozin and Boozin the Thalore Oozemancer level 49
52nd Dusk 124th year of Ascendancy at 01:07 see stats
Destroyer of the creation
Killed Slasul.By Oozin and Boozin the Thalore Oozemancer level 47
10th Mirth 124th year of Ascendancy at 07:08 see stats
Destroyer's bane
Killed Golbug the Destroyer.By Oozin and Boozin the Thalore Oozemancer level 34
50th Haze 123rd year of Ascendancy at 21:44 see stats
Dragon's Greed
Amassed 8000 gold pieces.By Oozin and Boozin the Thalore Oozemancer level 50
41st Haze 124th year of Ascendancy at 12:31 see stats
Evil denied
Won ToME by preventing the Void portal from opening.By Oozin and Boozin the Thalore Oozemancer level 50
4th Mirth 125th year of Ascendancy at 12:49 see stats
Exterminator
Killed 1000 creatures.By Oozin and Boozin the Thalore Oozemancer level 18
27th Regrowth 123rd year of Ascendancy at 21:26 see stats
Eye of the storm
Freed Derth from the onslaught of the mad Tempest, Urkis.By Oozin and Boozin the Thalore Oozemancer level 22
41st Regrowth 123rd year of Ascendancy at 02:38 see stats
Fear me not!
Survived the Fearscape!By Oozin and Boozin the Thalore Oozemancer level 50
77th Pyre 125th year of Ascendancy at 05:34 see stats
Flooder
Defeated Ukllmswwik while doing his own quest.By Oozin and Boozin the Thalore Oozemancer level 47
10th Mirth 124th year of Ascendancy at 13:49 see stats
Gem of the Moon
Completed the Master Jeweler quest with Limmir.By Oozin and Boozin the Thalore Oozemancer level 50
36th Pyre 125th year of Ascendancy at 05:53 see stats
Genocide
Killed the Orc Greatmother in the breeding pits, thus dealing a terrible blow to the orc race.By Oozin and Boozin the Thalore Oozemancer level 48
8th Dusk 124th year of Ascendancy at 04:34 see stats
Guiding Hand
Saved all escorted adventurers.By Oozin and Boozin the Thalore Oozemancer level 34
47th Haze 123rd year of Ascendancy at 05:18 see stats
I cleared the room of death and all I got was this lousy achievement!
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Oozin and Boozin the Thalore Oozemancer level 39
73rd Haze 123rd year of Ascendancy at 23:56 see stats
Level 10
Got a character to level 10.By Oozin and Boozin the Thalore Oozemancer level 10
5th Flare 122nd year of Ascendancy at 08:03 see stats
Level 20
Got a character to level 20.By Oozin and Boozin the Thalore Oozemancer level 20
30th Regrowth 123rd year of Ascendancy at 16:58 see stats
Level 30
Got a character to level 30.By Oozin and Boozin the Thalore Oozemancer level 30
3rd Summertide 123rd year of Ascendancy at 17:05 see stats
Level 40
Got a character to level 40.By Oozin and Boozin the Thalore Oozemancer level 40
1st Allure 124th year of Ascendancy at 20:00 see stats
Level 50
Got a character to level 50.By Oozin and Boozin the Thalore Oozemancer level 50
67th Dusk 124th year of Ascendancy at 15:19 see stats
Oozemancer
Destroyed the corrupted oozemancer.By Oozin and Boozin the Thalore Oozemancer level 50
5th Decay 124th year of Ascendancy at 12:23 see stats
Orcrist
Killed the leaders of the Orc Pride.By Oozin and Boozin the Thalore Oozemancer level 50
71st Pyre 125th year of Ascendancy at 23:06 see stats
Pest Control
Killed 1000 reproducing vermin.By Oozin and Boozin the Thalore Oozemancer level 50
26th Haze 124th year of Ascendancy at 04:26 see stats
Race through fire
Raced through the fires of the Charred Scar to stop the Sorcerers.By Oozin and Boozin the Thalore Oozemancer level 50
69th Dusk 124th year of Ascendancy at 19:58 see stats
Rescuer of the lost
Rescued the merchant from the assassin lord.By Oozin and Boozin the Thalore Oozemancer level 11
7th Dusk 122nd year of Ascendancy at 00:50 see stats
Savior of the damsels in distress
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Oozin and Boozin the Thalore Oozemancer level 26
1st Time of Balance 123rd year of Ascendancy at 13:23 see stats
Size is everything
Did over 1500 damage in one attack.By Oozin and Boozin the Thalore Oozemancer level 50
5th Haze 124th year of Ascendancy at 06:35 see stats
Size matters
Did over 600 damage in one attack.By Oozin and Boozin the Thalore Oozemancer level 31
18th Dusk 123rd year of Ascendancy at 11:19 see stats
Sliders
Activated a portal using the Orb of Many Ways.By Oozin and Boozin the Thalore Oozemancer level 35
51st Haze 123rd year of Ascendancy at 00:40 see stats
Tactical master
Fought the two Sorcerers without closing any invocation portals.By Oozin and Boozin the Thalore Oozemancer level 50
4th Mirth 125th year of Ascendancy at 12:47 see stats
Tales of the Spellblaze
Learned the eight chapters of the Spellblaze Chronicles.By Oozin and Boozin the Thalore Oozemancer level 50
6th Flare 125th year of Ascendancy at 01:20 see stats
That was close
Killed your target while having only 1 life left.By Oozin and Boozin the Thalore Oozemancer level 37
73rd Haze 123rd year of Ascendancy at 05:32 see stats
The Arena
Unlocked Arena mode.By Oozin and Boozin the Thalore Oozemancer level 9
4th Mirth 122nd year of Ascendancy at 13:37 see stats
The Legend of Garkul
Learned the five chapters of the Legend of Garkul.By Oozin and Boozin the Thalore Oozemancer level 40
3rd Allure 124th year of Ascendancy at 09:57 see stats
Treasure Hoarder
Amassed 3000 gold pieces.By Oozin and Boozin the Thalore Oozemancer level 26
80th Regrowth 123rd year of Ascendancy at 02:27 see stats
Treasure Hunter
Amassed 1000 gold pieces.By Oozin and Boozin the Thalore Oozemancer level 16
69th Dusk 122nd year of Ascendancy at 13:15 see stats
Vampire crusher
Destroyed the Master in its lair of the Dreadfell.By Oozin and Boozin the Thalore Oozemancer level 30
1st Flare 123rd year of Ascendancy at 00:14 see stats
