Serafino the level 5 Shalore Alchemist by quivalen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassAlchemist
Level / Exp5 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 11)
Dexterity11 (base 10)
Constitution17 (base 15)
Magic29 (base 27)
Willpower14 (base 11)
Cunning13 (base 10)

Resources

Life156/156
Mana148/148
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense5.35
Ranged Defense5.35
Fatigue0
Physical Save9.1
Spell Save15.05
Mental Save15.45

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
1/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
3/5
2/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

Quiver
On fingers
Around neck
In main hand
Around waist
Light source
On head
Main armor

Inventory

Achievements

Log

Mean looking elven guard uses Bleeding Edge.

Mean looking elven guard hits Golem (servant of Serafino) for (24 absorbed), 0 physical, (5 absorbed), 0 acid (0 total damage).
Golem (servant of Serafino) hits Mean looking elven guard for 50 physical damage.
Golem (servant of Serafino) killed Mean looking elven guard!

There is a previous level here (press &039; or right click to use).

You pickup 0.95 gold pieces.

The shield around golem (servant of Serafino) crumbles.


There is a previous level here (press &039; or right click to use).

There is a way to the next level here (press &039; or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press &039; or right click to use).
Ran for 51 turns (stop reason: at exit).


There is a way to the next level here (press &039; or right click to use).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press &039; or right click to use).
Ran for 51 turns (stop reason: at exit).


Saving game...

Saving done.

Saving game...

Saving done.