Eavriat the level 15 Superhuman Adventurer by icetongue

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSuperhuman
ClassAdventurer
Level / Exp15 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 12)
Dexterity26 (base 12)
Constitution35 (base 16)
Magic26 (base 12)
Willpower67 (base 41)
Cunning61 (base 41)

Resources

Hate51/100
Equilibrium35
Life458/458
Stamina310/310
Psi256/256
Healing Factor1.335
Regeneration9.7455

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+200%

Vision

Sight10
Lite-996
Infravision5
Stealth44.75116504524

Offense: Mainhand

Damage17
Accuracy47
Crit Chance37%
APR15
Speed1.00

Offense: Offhand

Damage17
Accuracy47
Crit Chance33%
APR18
Speed1.00

Offense: Spell

Spellpower23
Crit Chance31%
Speed1

Offense: Mind

Mindpower58.266666666667
Crit Chance52%
Speed1

Defense: Base

Armour (hardiness)16 (65%)
Defense33.3
Ranged Defense33.3
Fatigue0
Physical Save30.05
Spell Save35.65
Mental Save42.516666666667

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance12%
Poison Resistance50%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Tactical1.50
2/5
0/5
0/5
0/5
Psionic / Absorption1.00
5/5
0/5
0/5
0/5
Cursed / Punishments1.00
1/5
1/5
1/5
4/5
Psionic / Solipsism1.00
5/5
0/5
0/5
0/5
Cursed / Gloom1.00
4/5
0/5
0/5
0/5
Cunning / Stealth1.20
3/5
1/5
1/5
2/5

Generic Talents

Cursed / Gestures1.20
5/5
5/5
5/5
0/5
Wild-gift / Harmony1.80
1/5
4/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
1/5
1/5
0/5
Psionic / Mentalism1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
active
done
active
done

Equipment

Psionic focus
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Eavriat the Superhuman Adventurer level 12
5th Flare 122nd year of Ascendancy at 18:24
see stats
Level 10 Got a character to level 10.
By Eavriat the Superhuman Adventurer level 10
6th Mirth 122nd year of Ascendancy at 07:16
see stats
The Arena Unlocked Arena mode.
By Eavriat the Superhuman Adventurer level 10
7th Mirth 122nd year of Ascendancy at 16:20
see stats

Log

You gain 10.00 gold from the transmogrification of Chromatic Wand.
You gain 0.10 gold from the transmogrification of
ash totem of thorny skin [power 25] (20 cooldown).
You gain 4.00 gold from the transmogrification of
Arthandur the steel plate armour (6 def, 9 armour).
You gain 6.13 gold from the transmogrification of
rejuvenating steel mail armour of spell shielding (2 def, 6 armour).
You gain 4.32 gold from the transmogrification of
scouring iron gauntlets (0 def, 1 armour).
You gain 2.38 gold from the transmogrification of
dual ash magestaff (15-18 power, 3 apr, physical damage).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, physical damage).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 1.98 gold from the transmogrification of
nature&LASTLASTiron longsword (11.5-16.1 power, 2 apr).
You gain 2.42 gold from the transmogrification of
steady elm longbow of acid.
You gain 1.56 gold from the transmogrification of
ash longbow of fire.
You gain 2.62 gold from the transmogrification of
piercing steel greatsword of daylight (26.5-42.4 power, 2 apr).
You gain 2.48 gold from the transmogrification of
flaming steel greatsword of sweeping (27.5-44 power, 2 apr).
You gain 2.88 gold from the transmogrification of
iron battleaxe of crippling (11.5-17.25 power, 1 apr).
You gain 1.03 gold from the transmogrification of
teleportation rune of the wizard (range 46).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure physical).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 21; turns 4; dispells darkness).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
You gain 0.55 gold from the transmogrification of
healing infusion (heal 20).
You gain 0.58 gold from the transmogrification of
healing infusion (heal 28).
Saving done.

There is a way to the old forest here (press &039; or right click to use).
Saving done.

Saving done.

Saving game...

Lore found:
journal entry (old forest)
Accepted quest &039;Tul Fortress&WHITE039;j&LAST