Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.9 |
| Addons | Nekarcos's Quality of Life 01: Effect Display 1.4.8This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay. QuickTome: Remove Traps 1.3.1 QuickTome: Sight Overhaul 1.4.8 QuickTome: Improved Recall 1.4.8Changes to make ToME faster to play without providing gameplay advantages. You may freely modify and redistribute this addon and its contents, except where otherwise indicated in the Credits section below. Weight: 216890 Full list of effects- After generating the world map, using zone exits or recalling allows you to teleport to most reachable zones, instead of having to walk through the world map. Recalling can still drag doomelves/doombringers/demonologists to the Anteroom of Agony, and the teleportation won't let you bypass Crypt of Kryl'Feijan, Godfeaster, or the Dreadfell ambush. - Maj'Eyal characters start with the Orb of Communication, which can be used to contact the alchemists, Elder of Last Hope, Protector Myssil, and Zemekkys when appropriate. - Achievement pop-ups and announcing your own achievements in chat can be disabled in the game UI and Online options, respectively. - Added an easily toggleable "digging mode" that automatically uses your Dig talent when you move into a diggable wall with no hostiles in sight. CreditsThe icon used for Toggle Digging Mode is licensed under CC-BY 3.0: https://game-icons.net/1x1/delapouite/war-pick.html Changelog1.1.0- This version is not compatible with savegames from previous versions! 1.0.16- Fixed Drem being able to teleport to Dwarf starting zones 1.0.15- Updated for qt-zone-overhaul version 1.0.32 1.0.14- Updated for qt-zone-overhaul version 1.0.27 1.0.13- Updated for qt-zone-overhaul version 1.0.22 1.0.12- Updated for qt-zone-overhaul version 1.0.18 1.0.11- Updated for ToME4 version 1.4.8 1.0.10- Greatly improve worldmap position handling: zone entrance positions are now auto-detected instead of enumerated, multiple onLevelLoads are no longer added 1.0.9- Fix Murgol Lair exit position 1.0.8- Fix regression in tier 1 zone teleports for non-Zone Overhaul games 1.0.7- Don't try to teleport when exiting damp/intimidating caves, Rat Lich crypt, etc. via the stairs 1.0.6- Allowed teleporting via zone exits, not just the Rod 1.0.5- Updated for qt-zone-overhaul 1.0.13 1.0.4- Fix typo that caused Briagh's Lair to be accessible when it shouldn't 1.0.3- Updated for qt-zone-overhaul 1.0.11 1.0.2- Fixed serialization bug that could leave player with nil wilderness position (requiring save editing to continue) if they teleported with the rod of recall, then saved and reloaded the game, then visited the worldmap without teleporting anywhere else. 1.0.1- Updated for qt-zone-overhaul 1.0.4 1.0.0- Initial release Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
QuickTome: Event Changes 1.3.1 QuickTome: Orb of Communication 1.3.1 Embers of Rage 1.4.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
QuickTome: Arena Skip 1.3.1 No Race-based Exp Penalties 1.0.4Removes all race-based exp penalties from the game. (Does not affect yeeks' bonus.) Could possibly cause issues with other addons which modify existing races. Please let me know should any issues arise. Assassin 1.4.5Reworks the Rogue class. QuickTome: Resource Tweaks 1.3.1 Select your Escorts 1.4.8Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. QuickTome: Item Tweaks 1.4.8 Items Vault 1.4.8Donators/Buyers bonus! QuickTome: Remove Stat Requirements 1.4.8 Campaign Uncapper 1.4.2Unlocks the max level for Campaign, scaling all dungeons and bosses accordingly. To be precise, this makes all dungeons in the game scale based on YOUR level, instead of a pre-set value. (Note that bosses still have a minimum level. The Master for example will always be in the 20's at the minimum.) QuickTome: Vault Tweaks 1.4.8This addon is part of the QuickTome addon set. This addon changes various vaults to be less annoying. Mostly, this means replacing some diggable walls with doors or empty space. CompatibilityThis addon OVERLOADS these files, and will not be compatible with other addons that touch them: Weight: 216047 Odyssey of The Summoner 1.4.8This is a highly extensive "unofficial DLC" that takes the summonable creatures from the Summoner class and turns them into fully-talented, highly-comprehensive classes with their story and unique events.
Details: Expanded Details: Talent Point Planner 1.3.0The Talent Point Planner allows you to plan how to spend your character's future talent points (hence the name). Bound to the <alt-shift-g> key by default [which can be changed in the usual manner], the planner makes a temporary copy of your character, levels it up to level 50, and opens the level-up dialog for you to set up your point plan. When you're finished, the plan will be saved and displayed as annotations in the regular level-up dialog. Also provides various small improvements and bugfixes for the levelup dialog:
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Frequently Asked Questions: |
| Campaign | Maj'Eyal |
| Mode | Insane Exploration |
| Sex | Female |
| Race | Mantis |
| Class | Ritch |
| Level / Exp | 12 / 64% |
| Size | medium |
| Lifes / Deaths | Killed by Sileriana the wolf at level 2 on the 74th Pyre 122nd year of Ascendancy at 22:53 / 122Killed by Sileriana the wolf at level 2 on the 74th Pyre 122nd year of Ascendancy at 23:31 Killed by war hound at level 2 on the 74th Pyre 122nd year of Ascendancy at 23:48 Killed by Mayakira the large white snake at level 2 on the 75th Pyre 122nd year of Ascendancy at 02:19 Killed by Mayakira the large white snake at level 2 on the 75th Pyre 122nd year of Ascendancy at 03:16 Killed by Gladhenn the rattlesnake at level 2 on the 75th Pyre 122nd year of Ascendancy at 04:02 Killed by Gladhenn the rattlesnake at level 2 on the 75th Pyre 122nd year of Ascendancy at 05:07 Killed by Mayakira the large white snake at level 2 on the 75th Pyre 122nd year of Ascendancy at 06:47 Killed by Mayakira the large white snake at level 3 on the 75th Pyre 122nd year of Ascendancy at 08:11 Killed by Islowen the rattlesnake at level 3 on the 75th Pyre 122nd year of Ascendancy at 10:32 Killed by Islowen the rattlesnake at level 3 on the 75th Pyre 122nd year of Ascendancy at 11:52 Killed by Islowen the rattlesnake at level 3 on the 75th Pyre 122nd year of Ascendancy at 12:48 Killed by war hound at level 3 on the 75th Pyre 122nd year of Ascendancy at 14:38 Killed by Neryvea the warg at level 4 on the 75th Pyre 122nd year of Ascendancy at 17:35 Killed by Neryvea the warg at level 4 on the 75th Pyre 122nd year of Ascendancy at 18:43 Killed by Neryvea the warg at level 4 on the 75th Pyre 122nd year of Ascendancy at 23:25 Killed by Lisuma the king cobra at level 4 on the 76th Pyre 122nd year of Ascendancy at 07:17 Killed by Lisuma the king cobra at level 4 on the 76th Pyre 122nd year of Ascendancy at 08:30 Killed by Poriretha the black bear at level 4 on the 76th Pyre 122nd year of Ascendancy at 13:06 Killed by Yvuserin the brown bear at level 4 on the 76th Pyre 122nd year of Ascendancy at 20:36 Killed by Yvuserin the brown bear at level 4 on the 76th Pyre 122nd year of Ascendancy at 23:51 Killed by Bethyrith the dire wolf at level 5 on the 77th Pyre 122nd year of Ascendancy at 03:19 Killed by Bethyrith the dire wolf at level 5 on the 77th Pyre 122nd year of Ascendancy at 03:51 Killed by Aerotta the green worm mass at level 5 on the 77th Pyre 122nd year of Ascendancy at 06:50 Killed by Glorirath the brown bear at level 5 on the 77th Pyre 122nd year of Ascendancy at 09:36 Killed by wolf at level 5 on the 77th Pyre 122nd year of Ascendancy at 11:11 Killed by Mayyta the rattlesnake at level 5 on the 77th Pyre 122nd year of Ascendancy at 13:00 Killed by Mayyta the rattlesnake at level 5 on the 77th Pyre 122nd year of Ascendancy at 15:13 Killed by Yvyldarin the copperhead snake at level 5 on the 77th Pyre 122nd year of Ascendancy at 17:05 Killed by Yvyldarin the copperhead snake at level 5 on the 77th Pyre 122nd year of Ascendancy at 18:20 Killed by Glorirath the brown bear at level 5 on the 77th Pyre 122nd year of Ascendancy at 20:23 Killed by Porilranne the copperhead snake at level 5 on the 78th Pyre 122nd year of Ascendancy at 03:01 Killed by Velarin the large brown snake at level 5 on the 78th Pyre 122nd year of Ascendancy at 06:20 Killed by Velarin the large brown snake at level 5 on the 78th Pyre 122nd year of Ascendancy at 07:46 Killed by thought-forged warrior at level 5 on the 78th Pyre 122nd year of Ascendancy at 15:06 Killed by Adamitha the black bear at level 5 on the 78th Pyre 122nd year of Ascendancy at 16:19 Killed by Nerota the rattlesnake at level 5 on the 78th Pyre 122nd year of Ascendancy at 18:03 Killed by Nerota the rattlesnake at level 5 on the 78th Pyre 122nd year of Ascendancy at 18:32 Killed by Vorydhesetira the rattlesnake at level 5 on the 78th Pyre 122nd year of Ascendancy at 20:15 Killed by Vorydhesetira the rattlesnake at level 5 on the 78th Pyre 122nd year of Ascendancy at 21:19 Killed by Vorydhesetira the rattlesnake at level 5 on the 78th Pyre 122nd year of Ascendancy at 22:21 Killed by Vorydhesetira the rattlesnake at level 5 on the 78th Pyre 122nd year of Ascendancy at 23:22 Killed by Vorydhesetira the rattlesnake at level 5 on the 79th Pyre 122nd year of Ascendancy at 00:04 Killed by Poluvea the brown bear at level 6 on the 79th Pyre 122nd year of Ascendancy at 00:56 Killed by Poluvea the brown bear at level 6 on the 79th Pyre 122nd year of Ascendancy at 02:05 Killed by Arariatha the war bear at level 6 on the 79th Pyre 122nd year of Ascendancy at 04:00 Killed by Arariatha the war bear at level 6 on the 79th Pyre 122nd year of Ascendancy at 05:43 Killed by Arariatha the war bear at level 6 on the 79th Pyre 122nd year of Ascendancy at 06:36 Killed by Arariatha the war bear at level 6 on the 79th Pyre 122nd year of Ascendancy at 08:33 Killed by Arariatha the war bear at level 6 on the 79th Pyre 122nd year of Ascendancy at 10:21 Killed by Arariatha the war bear at level 6 on the 79th Pyre 122nd year of Ascendancy at 11:53 Killed by Glygabeth the stone troll at level 6 on the 4th Mirth 122nd year of Ascendancy at 03:07 Killed by Glygabeth the stone troll at level 6 on the 4th Mirth 122nd year of Ascendancy at 05:42 Killed by Betada the cave troll at level 7 on the 5th Mirth 122nd year of Ascendancy at 22:36 Killed by Betada the cave troll at level 7 on the 6th Mirth 122nd year of Ascendancy at 00:09 Killed by thought-forged warrior at level 7 on the 6th Mirth 122nd year of Ascendancy at 13:33 Killed by Islerilaith the rattlesnake at level 7 on the 6th Mirth 122nd year of Ascendancy at 14:49 Killed by Islerilaith the rattlesnake at level 7 on the 6th Mirth 122nd year of Ascendancy at 15:20 Killed by orc archer at level 7 on the 6th Mirth 122nd year of Ascendancy at 23:14 Killed by thief at level 8 on the 7th Mirth 122nd year of Ascendancy at 07:49 Killed by cutpurse at level 8 on the 7th Mirth 122nd year of Ascendancy at 08:49 Killed by thief at level 8 on the 7th Mirth 122nd year of Ascendancy at 19:19 Killed by thief at level 8 on the 7th Mirth 122nd year of Ascendancy at 23:23 Killed by bandit at level 8 on the 8th Mirth 122nd year of Ascendancy at 00:26 Killed by thief at level 8 on the 8th Mirth 122nd year of Ascendancy at 01:46 Killed by thief at level 8 on the 8th Mirth 122nd year of Ascendancy at 02:32 Killed by rogue at level 8 on the 8th Mirth 122nd year of Ascendancy at 04:05 Killed by Xuyata the rogue at level 8 on the 8th Mirth 122nd year of Ascendancy at 14:46 Killed by Xuyata the rogue at level 8 on the 8th Mirth 122nd year of Ascendancy at 15:54 Killed by Xuyata the rogue at level 8 on the 8th Mirth 122nd year of Ascendancy at 16:33 Killed by thief at level 8 on the 8th Mirth 122nd year of Ascendancy at 17:19 Killed by Xuyata the rogue at level 8 on the 8th Mirth 122nd year of Ascendancy at 18:10 Killed by thief at level 8 on the 8th Mirth 122nd year of Ascendancy at 19:02 Killed by thief at level 8 on the 8th Mirth 122nd year of Ascendancy at 20:51 Killed by rogue at level 8 on the 9th Mirth 122nd year of Ascendancy at 02:12 Killed by thief at level 8 on the 9th Mirth 122nd year of Ascendancy at 03:17 Killed by thief at level 9 on the 9th Mirth 122nd year of Ascendancy at 09:59 Killed by cutpurse at level 9 on the 9th Mirth 122nd year of Ascendancy at 11:12 Killed by The Possessed at level 9 on the 10th Mirth 122nd year of Ascendancy at 00:53 Killed by The Possessed at level 9 on the 10th Mirth 122nd year of Ascendancy at 01:57 Killed by The Possessed at level 9 on the 10th Mirth 122nd year of Ascendancy at 02:52 Killed by The Possessed at level 9 on the 10th Mirth 122nd year of Ascendancy at 03:28 Killed by The Possessed at level 9 on the 10th Mirth 122nd year of Ascendancy at 04:30 Killed by The Possessed at level 9 on the 10th Mirth 122nd year of Ascendancy at 05:12 Killed by Arariatha the war bear at level 9 on the 3rd Summertide 122nd year of Ascendancy at 15:04 Killed by Arariatha the war bear at level 9 on the 3rd Summertide 122nd year of Ascendancy at 16:04 Killed by Arariatha the war bear at level 9 on the 3rd Summertide 122nd year of Ascendancy at 16:51 Killed by Arariatha the war bear at level 9 on the 3rd Summertide 122nd year of Ascendancy at 17:38 Killed by Aeratta the copperhead snake at level 9 on the 3rd Summertide 122nd year of Ascendancy at 19:10 Killed by Aeratta the copperhead snake at level 9 on the 3rd Summertide 122nd year of Ascendancy at 20:07 Killed by Aeratta the copperhead snake at level 10 on the 3rd Summertide 122nd year of Ascendancy at 21:17 Killed by Aeratta the copperhead snake at level 10 on the 3rd Summertide 122nd year of Ascendancy at 22:04 Killed by Zubywyn the brown bear at level 10 on the 3rd Summertide 122nd year of Ascendancy at 22:54 Killed by Zubywyn the brown bear at level 10 on the 1st Flare 122nd year of Ascendancy at 03:05 Killed by Yvuth the large brown snake at level 10 on the 1st Flare 122nd year of Ascendancy at 10:02 Killed by Yvuth the large brown snake at level 10 on the 1st Flare 122nd year of Ascendancy at 12:32 Killed by multi-hued crystal at level 10 on the 1st Flare 122nd year of Ascendancy at 23:40 Killed by multi-hued drake hatchling at level 10 on the 2nd Flare 122nd year of Ascendancy at 00:34 Killed by multi-hued drake hatchling at level 10 on the 2nd Flare 122nd year of Ascendancy at 01:40 Killed by multi-hued drake hatchling at level 10 on the 2nd Flare 122nd year of Ascendancy at 02:20 Killed by Islanne the weaver young at level 10 on the 2nd Flare 122nd year of Ascendancy at 03:44 Killed by Islanne the weaver young at level 10 on the 2nd Flare 122nd year of Ascendancy at 04:43 Killed by Islanne the weaver young at level 10 on the 2nd Flare 122nd year of Ascendancy at 05:35 Killed by multi-hued drake hatchling at level 10 on the 2nd Flare 122nd year of Ascendancy at 06:27 Killed by Adeda the red crystal at level 10 on the 2nd Flare 122nd year of Ascendancy at 09:35 Killed by Adeda the red crystal at level 10 on the 2nd Flare 122nd year of Ascendancy at 10:46 Killed by Cyreldaba the white crystal at level 10 on the 2nd Flare 122nd year of Ascendancy at 11:26 Killed by shadow at level 10 on the 2nd Flare 122nd year of Ascendancy at 12:20 Killed by Ivotha the large brown snake at level 10 on the 2nd Flare 122nd year of Ascendancy at 13:14 Killed by shadow at level 10 on the 2nd Flare 122nd year of Ascendancy at 14:27 Killed by elven mage at level 10 on the 3rd Flare 122nd year of Ascendancy at 07:42 Killed by shadow at level 12 on the 3rd Flare 122nd year of Ascendancy at 13:16 Killed by shadow at level 12 on the 3rd Flare 122nd year of Ascendancy at 14:03 Killed by Ivuremina the elven mage at level 12 on the 3rd Flare 122nd year of Ascendancy at 16:07 Killed by Islomira the elven warrior at level 12 on the 3rd Flare 122nd year of Ascendancy at 20:56 Killed by Islomira the elven warrior at level 12 on the 3rd Flare 122nd year of Ascendancy at 22:30 Killed by Islomira the elven warrior at level 12 on the 4th Flare 122nd year of Ascendancy at 04:03 Killed by Ivawe the mean looking elven guard at level 12 on the 4th Flare 122nd year of Ascendancy at 08:44 Killed by Aerurivena the elven guard at level 12 on the 4th Flare 122nd year of Ascendancy at 15:20 Killed by Aerurivena the elven guard at level 12 on the 4th Flare 122nd year of Ascendancy at 17:42 Killed by Yvyrimina the elven guard at level 12 on the 4th Flare 122nd year of Ascendancy at 18:35 Killed by shadow at level 12 on the 4th Flare 122nd year of Ascendancy at 19:28 |
Primary Stats
| Strength | 24 (base 23) |
| Dexterity | 40 (base 37) |
| Constitution | 7 (base 8) |
| Magic | 8 (base 10) |
| Willpower | 12 (base 12) |
| Cunning | 15 (base 10) |
Resources
| Life | 415/415 |
| Stamina | 138/138 |
| Equilibrium | 0 |
| Healing Factor | 1 |
| Regeneration | 9.05 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 11 |
| Lite | 0 |
Offense: Barehand
| Damage | 15 |
| Accuracy | 49 |
| Crit Chance | 12% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 8 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 14 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Penetration
| All | +5% |
Defense: Base
| Armour (hardiness) | 36 (45%) |
| Defense | 16 |
| Ranged Defense | 16 |
| Fatigue | 0 |
| Physical Save | 16 |
| Spell Save | 7 |
| Mental Save | 9 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (0/0)
Class Talents
| Wild-child / Fervency | 1.10 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Wild-child / Metal Rending | 1.10 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Wild-child / Extravagancy | 1.10 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Firestarter | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-heart / Hoarding Beast | 0.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Ego / Mantis | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-child / Cutting Edge | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-heart / Natural Combat | 1.00 |
| 5/10 |
| 5/10 |
| 5/10 |
| 1/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| 1/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| 5/10 |
| 0/10 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Jogging memories (part 1) | active |
They say in the cycle of reincarnation, karma chooses your new form based on the choices you made in a previous life. Reflections: Born KillerWith that said, you have become a Ritch. What could this possibly mean...? | active |
You are in the body of a wilder& To he who calls | done |
Equipment
| Tool | Rhulandur the Starparry (dig speed 36 turns) Rhulandur the Starparry (dig speed 36 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Effects on melee hit: * Slows global speed by 30% Changes stats: +1 Str Changes resistances: +10% nature Changes damage: +5% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| Tool | quick elm totem of thorny skin [power 12] (15 cooldown) quick elm totem of thorny skin [power 12] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to harden the skin for 7 turns increasing armour by 12 and armour hardiness by 30%, putting all charms on cooldown for 15 turns. Natural totems are made by powerful wilders to store nature power. |
| Around neck | copper amulet of cunning (+2) copper amulet of cunning (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Cun Amulets can have magical properties. |
| Light source | brass lantern &039; brass lantern &039;Infused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes resistances: +3% darkness / +3% temporal Maximum life: +43.00 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Cleanserupture (1 def, 0 armour) Cleanserupture (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Effects on melee hit: * Slows global speed by 15% Changes resistances: +15% nature Changes damage: +10% nature / +9% light A pointy cloth hat, very wizardly... |
| Cloak | Isirinn (1 def, 6 armour) Isirinn (1 def, 6 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour penetration: +1 Physical power: +4 (+1 eff.) Armour: +6 Defense: +1 (+1 eff.) Changes resistances: +10% cold Stamina each turn: +0.40 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Inventory
healing infusion (heal 22) healing infusion (heal 22)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 22 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
healing infusion (heal 20) healing infusion (heal 20)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 20 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
healing infusion (heal 22) healing infusion (heal 22)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 22 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
healing infusion of the titan (heal 40) healing infusion of the titan (heal 40)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 8 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 40 and cleanse 1 wound and poison effect. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
healing infusion of the titan (heal 37) healing infusion of the titan (heal 37)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 37 and cleanse 1 wound and poison effect. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
regeneration infusion (heal 60 over 5 turns) regeneration infusion (heal 60 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion (resist 14%; cure mental) wild infusion (resist 14%; cure mental)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 14% for 5 turns. Also removes cross-tier effects of the affected types for free. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the duelist (resist 14%; cure magical, mental) wild infusion of the duelist (resist 14%; cure magical, mental)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical or mental effect and reduce all damage taken by 14% for 5 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the psychic (resist 15%; cure mental, physical) wild infusion of the psychic (resist 15%; cure mental, physical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental or physical effect and reduce all damage taken by 15% for 5 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the psychic (resist 13%; cure magical) wild infusion of the psychic (resist 13%; cure magical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical effect and reduce all damage taken by 13% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the warrior (resist 21%; cure physical) wild infusion of the warrior (resist 21%; cure physical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 21% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. phase door rune of the titan (range 5; power 19; dur 3)phase door rune of the titan (range 5; power 19; dur 3) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 5. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 19%, your defense is increased by 19 and all your resistances by 19%. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Unerring Scalpel (15-19.5 power, 25 apr) Unerring Scalpel (15-19.5 power, 25 apr)Requires: Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 1 Base power: 15.0 - 19.5 Uses stats: 45% Str, 55% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +25 Physical crit. chance: +0.0% Attack speed: 100% Damage Shield penetration (this weapon only): +50% When wielded/worn: Accuracy: +20 (+7 eff.) This scalpel was used by the dread sorcerer Kor& |
warbringer& warbringer&Requires: Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 11.0 - 14.3 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Physical power: +6 (+2 eff.) Changes stats: +1 Con Changes resistances penetration: +5% physical Disarm immunity: +11% Sharp, short and deadly. |
(Trimmed) iron greatsword (8.1-12.96 power, 1 apr) [durability 2/65] (Trimmed) iron greatsword (8.1-12.96 power, 1 apr) [durability 2/65]Requires: - Talent Engraft 2.00 Encumbrance. Type: weapon / greatsword ; tier 1 Base power: 8.1 - 13.0 Uses stats: 80% Str, 80% Dex Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +1 Physical crit. chance: +2.5% Attack speed: 100% Durability: 2/65 Massive two-handed swords. |
steel greatsword &039; (26.5-42.4 power, 2 apr) steel greatsword &039; (26.5-42.4 power, 2 apr)Requires: Powered by arcane forces Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 26.5 - 42.4 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +3.0% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +7 acid / +17 insidious poison Burst (radius 2) on crit: +8 light When wielded/worn: Armour penetration: +9 Physical crit. chance: +7.0% Changes resistances: +3% lightning Critical mult.: +17.00% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. mighty ash longbow of acidmighty ash longbow of acid Requires: - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 2 It must be held with both hands. Accuracy bonus: +0.2% crit / acc Attack speed: 125% Firing range: +7 Damage (Ranged): +5 acid When wielded/worn: Physical power: +6 (+2 eff.) Changes stats: +4 Str Changes damage: +12% acid Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level. gifted vined mindstar of clarity (5.5-6.05 power, 18 apr, nature damage)gifted vined mindstar of clarity (5.5-6.05 power, 18 apr, nature damage) Requires: Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Base power: 5.5 - 6.1 Uses stats: 35% Wil, 15% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +18 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Mental save: +3 (+3 eff.) Maximum psi: +13.00 Mindpower: +8 (+7 eff.) Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level. surging elm starstaff of fate (10-12 power, 2 apr, temporal element)surging elm starstaff of fate (10-12 power, 2 apr, temporal element) Requires: Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +2 Physical crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% temporal Talent granted: +1 Command Staff Physical save: +6 (+5 eff.) Spell save: +6 (+6 eff.) Mental save: +6 (+6 eff.) Spellpower on spell critical (stacks up to 3 times): +2 Spellpower: +3 (+3 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. rough leather belt &039;rough leather belt &039; Infused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Effects on melee hit: * 15% chance to daze Damage when hit (Melee): 8 lightning Changes resistances: +6% fire Changes damage: +6% lightning Physical save: +6 (+5 eff.) Mindpower: +3 (+3 eff.) A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level. linen cloak of the Shaloren (1 def, 0 armour)linen cloak of the Shaloren (1 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +2 Mag / +1 Wil A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level. pair of iron boots (0 def, 3 armour)pair of iron boots (0 def, 3 armour) Requires: - Talent Armour Training 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer& |
This item will automatically be transmogrified when you leave the level. traveler&traveler& Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: -3% Maximum encumbrance: +22 Physical save: +6 (+5 eff.) Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer& |
This item will automatically be transmogrified when you leave the level. iron gauntlets (0 def, 1 armour)iron gauntlets (0 def, 1 armour) Requires: - Talent Armour Training 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level. rough leather gloves of dexterity (+3) (0 def, 1 armour)rough leather gloves of dexterity (+3) (0 def, 1 armour) Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +11 (+4 eff.) Armour: +1 Changes stats: +3 Dex Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level. umbral iron gauntlets of dexterity (+2) (0 def, 1 armour)umbral iron gauntlets of dexterity (+2) (0 def, 1 armour) Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +12 (+4 eff.) Armour: +1 Damage (Melee): 5 darkness Changes stats: +2 Dex Changes resistances: +6% darkness Changes damage: +3% darkness Metal gloves protecting the hands up to the middle of the lower arm. |
Lisugalratira the linen wizard hat (1 def, 0 armour) Lisugalratira the linen wizard hat (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +3 Dex Changes resistances: +16% cold Changes damage: +11% cold A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. cleansing iron helm of dexterity (+2) (0 def, 3 armour)cleansing iron helm of dexterity (+2) (0 def, 3 armour) Requires: - Talent Armour Training Infused by arcane disrupting forces Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +2 Dex Changes resistances: +6% nature / +7% blight A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. cleansing rough leather cap (0 def, 1 armour)cleansing rough leather cap (0 def, 1 armour) Infused by arcane disrupting forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes resistances: +6% nature / +6% blight A cap made of leather. |
This item will automatically be transmogrified when you leave the level. iron helm (0 def, 3 armour)iron helm (0 def, 3 armour) Requires: - Talent Armour Training 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. linen wizard hat (1 def, 0 armour)linen wizard hat (1 def, 0 armour) 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. linen wizard hat of lightning (+15%) (1 def, 0 armour)linen wizard hat of lightning (+15%) (1 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +15% lightning Changes damage: +10% lightning A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. prismatic rough leather cap of constitution (+3) (0 def, 1 armour)prismatic rough leather cap of constitution (+3) (0 def, 1 armour) Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Con Changes resistances: +11% light / +10% darkness A cap made of leather. |
This item will automatically be transmogrified when you leave the level. shimmering linen wizard hat of time (+10%) (1 def, 0 armour)shimmering linen wizard hat of time (+10%) (1 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +10% temporal Changes damage: +11% arcane / +10% temporal Maximum mana: +10.00 A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. stabilizing rough leather cap (0 def, 1 armour)stabilizing rough leather cap (0 def, 1 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Physical save: +11 (+7 eff.) A cap made of leather. |
This item will automatically be transmogrified when you leave the level. prismatic cured leather armour (2 def, 4 armour)prismatic cured leather armour (2 def, 4 armour) Requires: Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +7% Changes resistances: +12% light / +11% darkness A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. spiked cured leather armour (2 def, 4 armour)spiked cured leather armour (2 def, 4 armour) Requires: Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+2 eff.) Fatigue: +7% Damage when hit (Melee): 11 physical A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. Daimolathalar (6 def, 2 armour, 39.5 block)Daimolathalar (6 def, 2 armour, 39.5 block) Requires: - Talent Armour Training (level 2) Infused by nature Crafted by a master 7.00 Encumbrance. [Random Unique] Type: armor / shield ; tier 2 When wielded/worn: Physical crit. chance: +4.0% Physical power: +6 (+2 eff.) Armour: +2 Defense: +6 (+5 eff.) Ranged Defense: +6 (+5 eff.) Fatigue: +8% Damage (Melee): 6 cold Damage when hit (Melee): 11 ice Talent granted: +2 Block Maximum life: +48.00 Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level. quiver of ash arrows of accuracy (5/22, 20-28 power, 7 apr)quiver of ash arrows of accuracy (5/22, 20-28 power, 7 apr) Requires: Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 2 Base power: 20.0 - 28.0 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Accuracy: +9 Armour Penetration: +7 Physical crit. chance: +1.5% Capacity: 22 Arrows are used with bows to pierce your foes to death. |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
68 alchemist agate 68 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level. iron pickaxe of quickening (dig speed 29 turns)iron pickaxe of quickening (dig speed 29 turns) Powered by arcane forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Lowers spell cool-downs by: 10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
3 spinel 3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Orb of Communication Orb of CommunicationPowered by unknown forces 0.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to speak with someone, costing 1 power out of 1/1. This orb can be used to speak with someone far away. It is even capable of teleporting small objects back and forth. |
Rod of Recall (400/400) Rod of Recall (400/400)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to teleport the user to another zone after 40 turns, costing 1 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher&YELLOWLASTYELLOWLASTANTIQUE_WHITE039;tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level. blazing pouch of iron shots of wind (18/18, 15-18 power, 1 apr)blazing pouch of iron shots of wind (18/18, 15-18 power, 1 apr) Requires: Infused by nature 3.00 Encumbrance. Type: ammo / shot ; tier 1 Base power: 15.0 - 18.0 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +1 Physical crit. chance: +4.0% Capacity: 18 On weapon hit: * 10% chance to create an air burst Travel speed: +200% Damage (Ranged): +12 fire Burst (radius 2) on crit: +6 fire Shots are used with slings to pummel your foes to death. |
This item will automatically be transmogrified when you leave the level. Xanurin [power 20] (15 cooldown)Xanurin [power 20] (15 cooldown) Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 1 When wielded/worn: Accuracy: +4 (+2 eff.) Armour penetration: +4 Changes resistances penetration: +10% physical It can be used to disarm traps (20 bonus disarm power, based on Magic) along a range 2 line, putting all charms on cooldown for 15 turns. When used: 100% chance to regenerate 2 negative energy. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
ametrine ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Healing mod.: +10% When used to imbue an object: Healing mod.: +10% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
(Trimmed) hateful steel greatsword (13.8-22.08 power, 2 apr) [durability 36/73] (Trimmed) hateful steel greatsword (13.8-22.08 power, 2 apr) [durability 36/73]Requires: - Talent Engraft Infused by psionic forces 2.00 Encumbrance. Type: weapon / greatsword ; tier 2 Base power: 13.8 - 22.1 Uses stats: 80% Str, 80% Dex Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +2 Physical crit. chance: +3.0% Attack speed: 100% Damage (Melee): +10 darkness Damage against: +7% Living Durability: 36/73 Massive two-handed swords. |
(Trimmed) iron greatsword of massacre (15.9-25.44 power, 1 apr) [durability 19/49] (Trimmed) iron greatsword of massacre (15.9-25.44 power, 1 apr) [durability 19/49]Requires: - Talent Engraft Crafted by a master 2.00 Encumbrance. Type: weapon / greatsword ; tier 1 Base power: 15.9 - 25.4 Uses stats: 80% Str, 80% Dex Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +1 Physical crit. chance: +2.5% Attack speed: 100% Durability: 19/49 Massive two-handed swords. |
Achievements
Level 10 (Exploration mode)
Got a character to level 10.By Betheta the Mantis Ritch level 10
3rd Summertide 122nd year of Ascendancy at 21:06 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Betheta the Mantis Ritch level 9
9th Mirth 122nd year of Ascendancy at 11:12 see stats
Log
Betheta is afflicted by a decrepitude disease!
Xuma the elven guard hits Betheta for 42 physical, 5 blight, , 27 physical, 8 light, 7 cold (89 total damage).
Xuma the elven guard slows down.
Betheta hits Xuma the elven guard for 50 physical, 10 darkness, , 49 physical, (109 total damage).
Xuma the elven guard hits Betheta for 13 fire, 8 temporal, 13 fire, 8 temporal (43 total damage).
Decrepitude Disease from Xuma the elven guard hits Betheta for 20 blight damage.
Shadow casts Blindside.
Shadow hits Betheta for 53 physical damage.
nil nil
Xuma the elven guard is suffering from a pernicious disease.
Betheta STINGS Xuma the elven guard!
Betheta deactivates Pernicious Needle.
Xuma the elven guard casts Timeless.
Xuma the elven guard speeds up.
Xuma the elven guard is no longer diseased.
Betheta hits Xuma the elven guard for 46 physical, 10 darkness, , 32 blight, , 36 physical, (124 total damage).
Xuma the elven guard hits Betheta for 13 fire, 8 temporal, 13 fire, 8 temporal, 13 fire, 8 temporal, 31 physical, 5 blight, , 28 physical, 8 light, 7 cold (143 total damage).
Decrepitude Disease from Xuma the elven guard hits Betheta for 20 blight damage.
Shadow hits Betheta for 22 physical damage.
Betheta the level 12 mantis ritch was hacked apart to death by a shadow on level 1 of Rhaloren Camp.
Betheta is firmly planted in reality.
Betheta is free from the decrepitude disease.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.
Saving done.
Saving game...
Shadow killed Betheta!
