Flame Knight the level 4 Cornac Adventurer by Pax_Empyrean

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassAdventurer
Level / Exp4 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 16)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic20 (base 20)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life187/187
Mana116/128
Stamina114/114
Positive0/59
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy6
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower13.2
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense0.7
Ranged Defense0.7
Fatigue1
Physical Save10.5
Spell Save11.2
Mental Save8.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.00
0/5
0/5
0/5
0/5
Technique / Magical combat1.00
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
0/5
0/5
0/5
Spell / Meta1.00
0/5
0/5
0/5
0/5
Spell / Fire1.00
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.00
1/5
1/5
0/5
0/5
Spell / Stone alchemy1.00
2/5
0/5
0/5
0/5

Effects

Quests

active
active

Equipment

Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

You collect a new ingredient: length of troll intestine.
Talent Flame is ready to use.

Burning from Flame Knight hits Forest Troll Hedge-Wizard for
27 fire damage.
Burning from Flame Knight killed Forest Troll Hedge-Wizard!
Flame Knight picks up (g.):
brass lantern of health.
Flame Knight picks up (b.):
Bill&LASTLAST0080FF039;s Tree Trunk
You can read all your collected lore in the game menu, by pressing Escape.


Flame Knight feels pain again.

Flame Knight stops regenerating health quickly.


Flame Knight wears(replacing):
brass lantern of health.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 50 turns (stop reason: all resources and life at maximum).


Flame Knight picks up (e.):
iron plate armour (3 def, 7 armour).
Ran for 4 turns (stop reason: hostile spotted to the south (wolf - offscreen)).


Flame Knight casts Flame.

Wolf is on fire!

Flame Knight&
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