Roden the level 1 Drem Wanderer by Dr_East

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDrem
ClassWanderer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity13 (base 12)
Constitution13 (base 12)
Magic14 (base 12)
Willpower11 (base 12)
Cunning12 (base 12)

Resources

Life112/112
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage6
Accuracy8
Crit Chance0%
APR0
Speed1.00

Offense: Spell

Spellpower14
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save9
Spell Save8
Mental Save8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Sanguisuge1.00
0/5
0/5
0/5
0/5
Spell / Advanced-golemancy1.00
0/5
0/5
0/5
0/5
Psionic / Gestalt1.00
0/5
0/5
0/5
0/5

Generic Talents

Technique / Conditioning1.00
0/5
0/5
0/5
0/5
Race / Drem1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source

Inventory

Achievements

Log

You gain 0.25 gold from the melting of iron steamsaw (11-16 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamsaw (9-14 power, 0 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron steamgun.
You gain 0.25 gold from the melting of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the melting of
rough leather sling.
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (3-3 power, 12 apr, nature damage).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2-2 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12-16 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (11-16 power, 2 apr).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (14-22 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-13 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-13 power, 5 apr).
You gain 0.59 gold from the melting of
manasurge rune (regen 600% over 10 turns; mana 30; cd 12).
You gain 1.85 gold from the melting of
steam generator implant (steam 5).
You gain 1.52 gold from the melting of
steam generator implant (steam 4).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 65%).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 88%).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 81%).