StumpyNecroTurtle_2 the level 2 MegaTurtle Necromancer by sparky

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Additional Randart Properties 1.5.5
Convenient Digging 1.5.5
Runic Golem 1.0.4
Quick Drown NPCs AOE 1.5.10
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceMegaTurtle
ClassNecromancer
Level / Exp2 / 28%
Size5 (huge)
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution20 (base 10)
Magic11 (base 21)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life161/161
Mana122/122
Soul10/10
Healing Factor1.0789473684211
Regeneration3.2368421052632

Speed

Mental0%
Attack-25%
Movement-66.666666666667%
Spell-25%
Global+35%

Vision

Sight10
Lite2

Offense: Mainhand

Damage6
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower14
Crit Chance2%
Speed1.3333333333333

Offense: Mind

Mindpower13
Crit Chance1%
Speed1.3333333333333

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save10
Spell Save8
Mental Save8

Defense: Immunities

Stun Resistance100%
Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Shades1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Advanced necrotic minions1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5
Spell / Ice1.20
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Megaturtle1.00
3/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
active
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

There is a Mark of the Spellblaze here (press &039; or right click to use).
Ran for 6 turns (stop reason: interesting terrain).


Saving done.

There is an exit to the worldmap here (press &039; or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving done.

Saving done.

Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Elven blood mage casts Blood Grasp.

Ran for 2 turns (stop reason: taken damage).

Mega Spiked Shell hits Elven blood mage for
22 blight damage.
Elven blood mage receives
93 healing from StumpyNecroTurtle_2.
Elven blood mage&
fbd578LASTDARK_GREENLASTLAST{bold}

StumpyNecroTurtle_2 deactivates Necrotic Aura.

StumpyNecroTurtle_2 deactivates Mega Spiked Shell.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Elven blood mage&fbd578LAST

Saving done.

Saving done.

Saving game...