Serrata the level 5 Cornac Necromancer by michaelcdrist

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassNecromancer
Level / Exp5 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution18 (base 18)
Magic23 (base 19)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life175/175
Mana94/94
Souls6/12
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage9
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25.5
Crit Chance5%
Speed1

Offense: Mind

Mindpower13.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense5
Fatigue0
Physical Save14.8
Spell Save26.8
Mental Save13.4

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Divination1.20
1/5
1/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
active

Equipment

Tool
On fingers
Around waist
Main armor
On feet
Light source
On hands
In main hand

Inventory

Achievements

Log

You pickup 0.90 gold pieces.
Serrata picks up (q.):
ametrine.
Serrata picks up (r.):
zircon.
Serrata picks up (r.):
citrine.
Serrata picks up (q.):
ametrine.
Serrata picks up (s.):
zircon.
Serrata picks up (l.):
spinel.
Serrata picks up (q.):
pouch of iron shots of wind (13/13, 14-16.8 power, 1 apr).
There is a way to the previous level here (press &039; or right click to use).
Ran for 17 turns (stop reason: at exit).


Serrata activates Animus Hoarder.


Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

Serrata wears:
traveler&LASTLASTLASTrestful rough leather gloves of magic (+2) (0 def, 1 armour).

You gain 1.40 gold from the transmogrification of
pouch of iron shots of wind (13/13, 14-16.8 power, 1 apr).
You gain 1.11 gold from the transmogrification of
iron plate armour of resilience (3 def, 7 armour).
You gain 0.87 gold from the transmogrification of
steady rough leather gloves (0 def, 1 armour).
You gain 0.92 gold from the transmogrification of
arcing iron mace (13.5-18.9 power, 2 apr).
There is a Passageway into the Trollmire here (press &039; or right click to use).
You feel very confident walking into this place.