Forbidden Cults 1.0.1 is out!
My minions,
I am happy to give you Forbidden Cults 1.0.1!
This is a simple little update to fix a few release bugs.
- Change Demented starting zone to the middle of a corn field to avoid Angolwen despawning
- Clarify insanity description
- Drem Stone Wardens can now have benefit from Stone Fortress while the summon from From Below It Devours talent is alive.
- Fixed a bug where the Wyrmic Scourge Drake tree wouldn't properly unlock
- Fixed books shader on AMD GPUs
- Fixed Dissolved Face tooltip
- Fixed Drem confusion resistance
- Fixed Horrific Display target clearing
- Fixed Malyu dialog to gracefully handle classes that know talent trees that do not actually exist
- Fixed Shared Insanity tooltip
- Fixed tentacle tree event to not always spawn a bunch of them at once
- Fixed tentacle zones having leftover Fearscape Portal code
- Fixes characters with the Robe of the Worm permanently stuck (retroactive)
- Improve Light of Revelation
- Increased the level range of a certain Forbidden Tome a bit
- Reduced the damage of most npcs in The Maggot a little, and reduced the endboss infravision
Have fun with your tentacles!
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Yes you can blog!
You can blog illegible, you can.
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Tales of Maj'Eyal 1.5.9 aka "The Last Patch Of Us" is out!
My minions, I am happy and proud to give you Tales of Maj'Eyal 1.5.9 ! See http://te4.org/
Your launcher should automatically update your game so no need to redownload it all.
If your launcher didn't self-update correctly, just redownload it from the homepage.
Enjoy and have fun in Eyal!
Don't forget to help ToME by with donations ( http://te4.org/donate ) !

- Altered lore popup window to accomodate big lore visuals better
- Shatur (and others) trees should be back to their full glory
- Fixed crash on birth screen when framebuffer video option is disabled
Have fun in Eyal!
- darkgod's blog
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I can blog?
Just discovered I can blog here, that's neat. I've been playing ToME off and on for years, starting to ramp back up now that I have a small child requiring most of my attention, making turn-based games instantly more desirable. I still pretty much suck, and have barely made it past level 10. So that's cool.
- illegible's blog
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I can blog?
Just discovered I can blog here, that's neat. I've been playing ToME off and on for years, starting to ramp back up now that I have a small child requiring most of my attention, making turn-based games instantly more desirable. I still pretty much suck, and have barely made it past level 10. So that's cool.
- illegible's blog
- Login or register to post comments
I can blog?
Just discovered I can blog here, that's neat. I've been playing ToME off and on for years, starting to ramp back up now that I have a small child requiring most of my attention, making turn-based games instantly more desirable. I still pretty much suck, and have barely made it past level 10. So that's cool.
- illegible's blog
- Login or register to post comments
I can blog?
Just discovered I can blog here, that's neat. I've been playing ToME off and on for years, starting to ramp back up now that I have a small child requiring most of my attention, making turn-based games instantly more desirable. I still pretty much suck, and have barely made it past level 10. So that's cool.
- illegible's blog
- Login or register to post comments
I can blog?
Just discovered I can blog here, that's neat. I've been playing ToME off and on for years, starting to ramp back up now that I have a small child requiring most of my attention, making turn-based games instantly more desirable. I still pretty much suck, and have barely made it past level 10. So that's cool.
- illegible's blog
- Login or register to post comments
